Hitbox visualization showing Marth's down smash.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 14% 0   70 70 0 4.0 65 0.0 0.0 1.0 1.0x 0.7x 0%               Slash  
1 0 14% 0   50 80 0 4.0 60 -2.0 0.0 0.0 1.0x 0.7x 0%               Slash  
2 0 14% 0   50 80 0 3.5 11 0.0 0.0 0.0 1.0x 0.7x 0%               Slash  
3 0 17% 0   50 80 0 4.0 65 0.0 0.0 5.2 1.0x 1.5x 0%               Slash  
Hit 2
0 0 13% 0   70 70 0 4.0 65 0.0 0.0 1.0 1.0x 0.7x 0%               Slash  
1 0 13% 0   50 70 0 4.0 60 -2.0 0.0 0.0 1.0x 0.7x 0%               Slash  
2 0 13% 0   50 70 0 3.5 11 0.0 0.0 0.0 1.0x 0.7x 0%               Slash  
3 0 16% 0   50 80 0 4.0 65 0.0 0.0 5.2 1.0x 1.5x 0%               Slash  

TimingEdit

Charges between 3-4
Hit 1 6-8
Hit 2 21-23
Interruptible 65
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible