Super Smash Bros. Ultimate

Luigi (SSBU)/Neutral special

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Fireball.
Hitbox visualization showing Luigi's Fireball.
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OverviewEdit

Update HistoryEdit

  3.0.0

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 6.0% -3.0   Speed-based 7 25 0   2.4 top 0.0 0.0 0.0 1.0× 1.0× 0%               Burn   All All            
Late hit
0 0 0 5.0% -2.5   Speed-based 7 25 0   2.4 top 0.0 0.0 0.0 0.5× 1.0× 0%               Burn   All All            

TimingEdit

Clean hit 17-45
Late hit 46-66
Interruptible 44
Animation length 54
                                                                                                                                   
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible

Differences for Kirby's Copy AbilityEdit

  •   The aerial version has a shorter animation (54 frames → 49), allowing Kirby to fast fall and grab ledges earlier after using it.

ParametersEdit

Lifetime 50 frames
Travel speed 1.25
Travel angle
Can pierce opponents? No

TriviaEdit

  • The fireball has various unused parameters meant to control gravity and speed changes when it bounces off surfaces, much like Mario's Fireballs, which are carried over from Luigi's Bouncing Fireball custom in Smash 4.