Super Smash Bros. Ultimate

Little Mac (SSBU)/Forward smash

Little Mac forward smash hitbox visualizations
LittleMacFSmashUpSSBU.gif
LittleMacFSmashSSBU.gif
LittleMacFSmashDownSSBU.gif
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OverviewEdit

Update HistoryEdit

  13.0.0

  •   Down-angled forward smash deals more shield damage (4 → 7), allowing it to break shields much easier.

HitboxesEdit

Landing any hitbox after armoring through an attack triggers a Special Zoom.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up
0 0 0 20.0% 0   Forward 30 81 0   4.0 armr 3.0 0.0 0.0 1.4× 1.0× 0%               Punch   All All            
1 0 0 18.0% 0   Forward 30 81 0   3.0 armr -1.5 to -2.0 0.0 0.0 1.4× 1.0× 0%               Punch   All All            
Angled forward
0 0 0 20.0% 0   Forward 29 87 0   4.0 armr 3.0 0.0 0.0 1.4× 1.0× 0%               Punch   All All            
1 0 0 18.0% 0   Forward 29 87 0   3.0 armr -1.5 to -3.0 0.0 0.0 1.4× 1.0× 0%               Punch   All All            
Angled down
0 0 0 24.0% 7.0   Forward 65 21 0   4.0 armr 3.0 0.0 0.0 1.4× 1.0× 0%               Punch   All All            
1 0 0 24.0% 7.0   Forward 65 21 0   2.8 top 0.0 7.5 to 8.5 3.0 to 0.0 1.4× 1.0× 0%               Punch   All All            

TimingEdit

Angled upEdit

Charges between 4-5
Super armor 8-15
Hitboxes 14-15
Interruptible 44
Animation length 61
                                                                                                                         
                                                                                                                         

Angled forwardEdit

Charges between 4-5
Super armor 8-15
Hitboxes 14-15
Interruptible 44
Animation length 51
                                                                                                     
                                                                                                     

Angled downEdit

Charges between 4-5
Super armor 9-15
Hitboxes 15
Interruptible 44
Animation length 51
                                                                                                     
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Armour
 
Interruptible

Special Zoom parametersEdit

These parameters are shared between Little Mac's smash attacks.

Duration 25 frames
Slowdown magnitude 4
Zoom rate 4
Time before zoom 3 frames
Background duration (non-1v1) 30 frames