Hitbox visualization showing Ike's up smash.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 17% 0   50 85 0 5.0 70 0.0 12.0 0.0 1.0x 1.0x 0%               Slam  
1 0 17% 0   50 85 0 5.0 70 0.0 8.0 0.0 1.0x 1.0x 0%               Slam  
2 0 17% 0   50 85 0 5.0 70 0.0 4.0 0.0 1.0x 1.0x 0%               Slam  
3 0 17% 0   50 85 0 5.0 70 0.0 0.0 0.0 1.0x 1.0x 0%               Slam  
Late hit
0 0 19% 0   50 85 0 6.0 0 0.0 6.0 -16.0 1.0x 1.0x 0%               Slam  
1 0 19% 0   50 85 0 6.0 0 0.0 6.0 -10.0 1.0x 1.0x 0%               Slam  
2 0 19% 0   50 85 0 6.0 0 0.0 6.0 -4.0 1.0x 1.0x 0%               Slam  
3 0 19% 0   50 85 0 6.0 0 0.0 6.0 2.0 1.0x 1.0x 0%               Slam  

TimingEdit

Charges between 11-12
Clean hit 25-29
Late hit 30-31
Interruptible 67
Animation length 86
                                                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible