Hitbox visualization showing Ike's up aerial.
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OverviewEdit

A circular overhead slash. It has good horizontal range for an up aerial, and the longest duration out of his aerials. Its fairly high knockback also makes it a viable KOing option, as it KOs middleweights at 112% while near the upper blastzone. However, it has moderate start-up and ending lag, as well as very minimal vertical range.

Update historyEdit

  1.0.8

  •   Landing lag (18 frames → 15).

  1.1.0

  •   Knockback (40 (base)/100 (scaling) → 55/94).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 11% 0   55 94 0 5.0 1000 0.0 12.0 0.0 1.0x 1.0x 0%               Slam  
1 0 11% 0   55 94 0 5.0 1000 0.0 8.0 0.0 1.0x 1.0x 0%               Slam  
2 0 11% 0   55 94 0 5.0 1000 0.0 4.0 0.0 1.0x 1.0x 0%               Slam  
3 0 11% 0   55 94 0 5.0 1000 0.0 0.0 0.0 1.0x 1.0x 0%               Slam  

AttackEdit

Initial autocancel 1-5
Hitboxes 13-29
Ending autocancel 51-
Animation length 56
                                                                                                               
                                                                                                               

Landing lagEdit

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel