Super Smash Bros. 4

Ike (SSB4)/Forward aerial

Hitbox visualization showing Ike's forward aerial.

OverviewEdit

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Update historyEdit

  1.0.4/  1.0.1

  •   Startup lag (frame 16 → 13).
  •   Ending lag (FAF 60 → 56).
  •   Duration (frames 16-20 → 13-16).
  •   Initial auto-cancel (frames 1-5 → 1).
  •   Ending auto-cancel (frame 42 → 38) (can now short hop auto-cancel).
  •   Hitbox sizes (4.5u/4.5u/4.5u → 5u/5u/5u).
  •   Far hitboxes y offsets (9.5/6.5 → 9/6.2).

  1.0.8

  •   Startup lag/duration (frames 13-16 → 12-16).
  •   Landing lag (20 frames → 18).
  •   Hitboxes y offsets (9/6.2/4 → 10.5/6.75/3).

  1.1.4

  •   Damage (12% → 13%).
  •   Far hitboxes y offsets (10.5/6.75 → 12/7.5).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   30 100 0 5.0 1000 0.0 12.0 -2.0 1.0x 1.0x 0%               Slam  
1 0 13% 0   30 100 0 5.0 1000 0.0 7.5 -2.0 1.0x 1.0x 0%               Slam  
2 0 13% 0   30 100 0 5.0 1000 0.0 3.0 -2.0 1.0x 1.0x 0%               Slam  

TimingEdit

AttackEdit

Initial autocancel 1
Hitboxes 12-16
Ending autocancel 38-
Animation length 55
Interruptible 56
                                                                                                             
                                                                                                           

Landing lagEdit

Animation length 18
                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel