Hitbox visualization showing Giga Bowser's down tilt.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 9% 10   10 80 0 13.0 60 -7.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 9% 10   10 80 0 12.0 59 -8.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 9% 10   10 80 0 12.0 58 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
3 0 9% 10   10 80 0 12.0 0 0.0 10.0 10.0 1.0x 1.0x 0%               Kick  
Hit 1
0 0 15% 5   50 80 0 13.0 34 7.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 15% 5   50 80 0 12.0 33 8.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 15% 5   50 80 0 12.0 32 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
3 0 15% 5   50 80 0 12.0 0 0.0 10.0 10.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hit 1 14-18
Hit 2 27-31
Interruptible 56
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible