Super Smash Bros. 4

Fox (SSB4)/Up special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Fire Fox.
Hitbox visualization showing Fox's Fire Fox.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

Looping hit hits up to 7 times.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Charge (loop)
0 0 2% 0   28 30 0 8.0 0 0.0 8.0 0.0 1.0x 1.0x 0%               Burn  
Attack (clean)
0 0 14% 5   60 60 0 5.3 3 0.9 0.0 0.0 1.0x 1.0x 0%               Burn  
Attack (late)
0 0 8% 5   60 60 0 4.7 3 0.94591 -0.32441 0.0 1.0x 1.0x 0%               Burn  

TimingEdit

Looping hits 20, 22, 24, 26, 28, 30, 32
Clean hit 43-46
Late hit 47-71
Animation length 90
                                                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change