Endless Melee, Endless Brawl, and Endless Smash are Multi-Man modes in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4, respectively. They challenge the player to defeat as many opponents as possible (Fighting Wire Frames in Melee, Fighting Alloys in Brawl, and Fighting Mii Team in Smash 4) before falling from the stage or self-destructing. There is no time limit, nor is there a knock-out limit, unlike other Multi-Man modes, and as such can go on for an infinite amount of time.
The high scores of Endless mode are recorded by how many opponents the player has knocked out, regardless of how long the session is.
RewardsEdit
In Super Smash Bros. MeleeEdit
- 100 enemies: Female Wire Frame trophy.
In Super Smash Bros. BrawlEdit
- 50 enemies: Mach Rider (Melee) CD.
- 100 enemies: Yellow Alloy trophy.
In Super Smash Bros. for Nintendo 3DSEdit
- Playing for the first time will allow Genesect to appear in Poké Balls and Master Balls.
- 30 enemies: Fire Stingray trophy.
- 200 enemies: Lv. 3 Launch Ring Smash Run power.
In Super Smash Bros. for Wii UEdit
- 50 enemies: No-Flinch Smasher Protection Badge equipment.
- 120 enemies: Unharmed Attacker Agility Badge equipment.
- 50 enemies as Sheik: Tetra trophy.
- 50 enemies as Link: Ripping Boomerang custom move.
- 90 enemies as Meta Knight: Substitute Doll trophy.