OverviewEdit
Update HistoryEdit
- Grounded Flare Blitz has more range below it, being able to hit every character lying on the ground and some hanging on the ledge.
- Flare Blitz can snap to the ledge earlier (frame 54 → frame 45).
- Flare Blitz's first hit uses the autolink angle (60° → 366°), and has a higher hitlag multiplier if used in the air (0.1× → 0.7×), allowing it to connect more reliably into the explosion.
HitboxesEdit
The explosion is reflectable and absorbable
TimingEdit
Hitbox | 23-51 |
---|---|
Interruptible | 102 |
Animation length | 104 |
Lag time |
Hitbox |
Interruptible |
|