OverviewEdit
HitboxesEdit
TimingEdit
AttackEdit
Initial autocancel | 1-3 |
---|---|
Early hit | 14 |
Clean hit | 15 |
Late hit | 16 |
Ending autocancel | 44- |
Interruptible | 46 |
Animation length | 51 |
Landing lagEdit
Interruptible | 21 |
---|---|
Animation length | 31 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
TriviaEdit
- The early hit's ID 1 hitbox is coded as an extended hitbox despite not being actually extended, preventing it from interpolating until the next frame.
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