Super Smash Bros. Brawl

Charizard (SSBB)/Up special

Hitbox visualization showing Charizard's up special, Fly.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 5% 0   0 100 130 6.0 0 0.0 5.0 6.0 1.0x 1.0x 0%               Kick  
1 0 5% 0   0 100 140 5.0 0 0.0 5.0 13.0 1.0x 1.0x 0%               Kick  
2 0 5% 0   0 100 140 3.0 0 0.0 15.0 5.0 1.0x 1.0x 0%               Kick  
ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Multihits
0 0 3 2% 0   Forwards 0 100 90 7.0 0 0.0 8.0 4.5 1.0x 0.3x 0%               Punch                         11111111111111
1 0 3 2% 0   Forwards 0 100 100 5.5 0 0.0 7.0 9.0 1.0x 0.3x 0%               Punch                         11111111111111
2 0 3 2% 0   Forwards 0 100 100 4.0 0 0.0 15.0 5.0 1.0x 0.3x 0%               Punch                         11111111111111
ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Final hit
0 0 4% 0   70 150 0 10.0 0 0.0 7.0 4.5 1.0x 1.0x 0%               Punch  
1 0 4% 0   70 150 0 10.0 0 0.0 7.0 8.5 1.0x 1.0x 0%               Punch  
2 0 4% 0   70 150 0 5.0 0 0.0 15.0 5.0 1.0x 1.0x 0%               Punch  

TimingEdit

Super armor 4-15
Hit 1 9-10
Multihits 16-26
Final hit 27-28
Animation length 61
                                                                                                                         
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Armour
 
Interruptible