Blackburn "Black Vulpine" Renard | |
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Character info | |
Brawl mains | Kirby, Yoshi |
Other Brawl characters | Snake, Pokémon Trainer |
Smash 4 mains | Yoshi, Bayonetta, Little Mac |
Other Smash 4 characters | Lucario, Mr. Game & Watch, Shulk |
Personal and other info | |
Location | Sydney |
Miscellaneous info | |
Skill | Decent Decent Superb Outstanding |
NNID | Black-Vulpine |
My name is Blackburn Renard, but everyone calls me Black Vulpine (ブラック・ヴァルパイン). I'm a furry! Don't be intimidated by my face though, I'm a nice fox, just a little... short-tempered.
Skills and Abilities
Short Range combat
Highly aggressive, especially when playing as Yoshi. Will attack rapidly or use strong attacks. If opponent counter-spams, I will generally time a smash attack against it, or grab them. I will also grab if the opponent is shielding. If the opponent is trying to camp and/or focus on long range combat, I'll try to keep closing the distance to put the pressure on.
Long Range combat
Don't like camping. But doesn't mean I won't, or don't know how to. If playing as someone with projectile or long-range attacks I will often use those, aiming them at the opponent if possible. If the opponent is charging, I generally use a projectile (like Egg Throw) to break or stop their charge and allow me to turn the table. For approaches, I'll usually just throw out a dash attack or grab, although sometimes I'll run past the opponent without doing anything.
Punishing
I most often apply this to edge campers. If someone hangs out on a ledge for too long, or in SSB4, jumps off the ledge then grabs it again, I'll throw out a down-smash or even a meteor to punish them. If I'm playing as Bayonetta, watch out!
In other cases, my skills at punishing are sub-par, as I generally have my other options covered rather than committing to one option that will have a powerful result. However, when I'm playing as Little Mac with a KO Uppercut ready, if you throw out a counter or have a point-blank attack blocked, you're doomed.
Edge Guarding
Depends on who I'm playing as, but generally my edge guarding game is pretty average. In some cases I will stay on the edge and spam projectiles, while in other cases, I'll go after them and try to make sure the job is finished.
Recovery
I'm better than most people at this. I also will often try to attack any edge-guarders, though I may also simply evade them. I will also often position myself to make getting hit by meteor attacks or other edge guarding moves very difficult. For those that do manage to get close, I'll either counter or dodge.
Meteors
My favourite thing to do. There's nothing more satisfying than sending a reeling opponent from going straight down to their doom, and if you're just a little bit off with your recovery defence, you're doing down. Literally.
I have perfected meteor techniques for Yoshi, Mr. Game & Watch, Bayonetta, Donkey Kong, Mewtwo and Charizard. I'm also working on techniques for Ike and Shulk, so hopefully it won't be long before I can do those guys efficiently.
Tech Skill
Skill | Competency |
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Floor Tech | Don't often use, but when I do, it will often result in confounding the opponent, enabling a punish. |
Ceiling & Wall Tech | Sometimes. |
DI | Often. |
Ledge Drop Attack | Sometimes. I generally prefer to attack edge campers from the ground, so unless the character I'm playing has a down-air for a meteor, I won't do this. |
Favourite Methodologies and Sayings
🚫 WE TECH THOSE 🚫
Stage spikes. They get the scrubs every time...
Always Disrespect
Yes, I'm one of those people. Just because they're going to fall and get KO'd doesn't mean I'm going to be satisfied. I want the opponent to KNOW how much contempt I have for them. (I seriously think we need an article about this...)
Showboating
Extending from Disrespect, I'll do various things to play mindgames with the opponent. Ranging from randomly taunting or doing acrobatics to pretending to SD. If I end up breaking your shield or stunning you for any reason, chances are I'll do a quick foxtrot across your character before finishing you off.
I'll add more info to this page as time goes on.