Remote Missile (also called the Nikita) is Snake's Forward B move. The missile can be controlled with the control stick, but Snake is defenseless until the shield button is pressed. Doing so will end the control over the guided missile, causing it to cease most of its forward movement and drop downwards. The missile will still explode if it hits anything while falling. The missile seems to have high priority. The missile can change direction randomly if it is hit by rapid attacks like Kirby's and Captain Falcon's Neutral A. When the missile hits its target, Snake will do a quick fist pump. However, when Snake misses he will strike a pose that shows disappointment. The missile does half its normal damage (around 7%) and has less knockback when dropped. It will increase in damage the farther away it is. As you turn the missile the less distance it will travel due to lack of fuel. In the Subspace Emissary, R.O.B. Launchers also fire Remote Missiles.
Strategies
- When a Smash Ball appears, use the missile as it is more likely to steal it by the distance, power, and control one can master.
Origin
Going back to the first Metal Gear game, the RCM was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach. The Brawl variation of the Nikita eliminates the third dimension of movement as well as the first person perspective of the missile while guiding it. Both in the Metal Gear saga and in Super Smash Brothers Brawl, the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.