Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage.
Frame Data
All data is measured in Frames.
Hit | Hitbox IDs | Starts at (within hit) | Lasts for | Endlag |
---|---|---|---|---|
1 | 0-2 | 2 | 2 | 6 |
2 | 0-2 | 2 | 2 | 6 |
3 | 0-2 | 7 | 2 | None |
References
http://opensa.dantarion.com/s4/mastercore2/index.php?char=mario&mode=view104
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