Solid Snake | |
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Snake Snake, as he appears in Super Smash Bros. Brawl. | |
Universe | Metal Gear |
Smash Bros. appearances | Brawl Ultimate |
Created by | Hideo Kojima |
Solid Snake is the protagonist of the Metal Gear series. He will be making an appearance in Brawl as a third party character. Snake will use some hand-to-hand combat in this game because the developers didn't want him to use guns or knives. He will use some explosives, though.
His inclusion in Brawl came about after Hideo Kojima, creator of the Metal Gear series 'practically begged' to Sakurai for his inclusion during the production of Melee. However, the game was so far in development that this did not come to be. His surprise inclusion, announced at E3 2005, sent shockwaves through the video game and SSB community as the dream of third-party inclusions in the series had finally become reality. This led to many more hopes for popular third-party fighter suggestions such as Megaman, Cloud, and the long awaited Sonic.
Snake is also the only fighter in the series to come from a usually "M" rated game series.
Snake's winning theme, featured in the E3 2005 trailer, is the iconic MGS "game over" music. His home stage is Shadow Moses Island. His model in Brawl appears to be based off his model in Metal Gear Solid 2: Sons of Liberty.
Special Moves
Other Moves
Snake is seen grappling Mario and snapping his neck or exploiting a pressure point in this trailer. It seems to be a down grapple, which is true
Taunts
All of Snake's taunts are him pulling up his trademark Cardboard Box, in different directions, depending on which directional taunt button. He can also get a message about the cahriter by pressing down taunt consecituvly( slippy from starfox appears when used against falco).
Costumes
Snake changes his camoflauge(camo) instead of a generic color costume change.