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Super Smash Bros. 4

Peach (SSB4)

Revision as of 02:34, November 1, 2014 by ZeroBlindDragon (talk | contribs) (Be careful! Informations related to Peach's Custom Specials have been removed. I added them into the table. Also, many informations and references have been removed from "Changes from Brawl". We should discuss before deleting any.)
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This article is about Peach's appearance in Super Smash Bros. 4. For the character in other contexts, see Princess Peach.
Peach
in Super Smash Bros. 4
Princess Peach
MarioSymbol.svg
Universe Mario
Other playable appearances in Melee
in Brawl

Availability Starter
Final Smash Peach Blossom
Peach (SSB4)

Peach (ピーチ, Pīchi) is a playable character in Super Smash Bros. 4. She was confirmed on September 12, 2013,[1] the day before the anniversary of Super Mario Bros., the landmark game in which she debuted. She is among the first wave of compatible amiibo figures. Peach is voiced by Samantha Kelly, albeit seemingly with the same voice clips from Super Smash Bros. Brawl. [2][3]

Changes from Brawl

While her moveset appears to be relatively unchanged, Peach has been notably buffed overall from Super Smash Bros. Brawl to SSB4. Her ground game has been particularly improved thanks to her stronger smashes, faster Peach Bomber and tilt attacks leading to many follow ups. Futhermore, her dash attack, forward aerial and back throw received significant increases in knockback, filling out her lack of finishing moves, a prominent weakness she had in Brawl. Likewise, Peach's approaches from below are safer with the gain of a new up aerial. Visually, many new animations accompany her established attacks in the form of hearts, rainbows and magic sparkles.


  •   The second hit deals more damage (6%, up from 4%).
  •   Its knockback has been immensely increased, being able to KO.
  •   Peach's numerous tools come out in a set order, cycling regularly between a golf club, frying pan and a tennis racket.
  •   Each one deals more knockback, making them great finishers.
  •   Peach performs a different pose when using them compared to previous games, slightly increasing their range.
  •   The sweet spot now covers a small part of Peach's body, as opposed to her hand in Brawl. This threatment can also be (negatively) seen in Peach's up tilt.
  •   The sour spot received significant increases in knockback, being able to KO reliably.
  •   The sour spot's range spreads further horizontally and vertically thanks to a new ribbon spawning around Peach.
  •   Its knockback has almost been entirely reverted back to its Melee form.
  •   It has a greater amount of possible hits (5, up from 4).
  •   It now has the ability to trap opponents into it, allowing each further hit to connect with very limited failure.
  •   However, each hit deals less damage (3-5%, down from 5-7%).
  •   A new up aerial has been granted to Peach. It generates a rainbow using a motion resembling Zelda's up tilt. [3]
  •   The move consists of two hits dealing 4% and 6% respectively.
  •   It deals less knockback, reducing its KO potential, but making it great for juggles.
  •   It is faster and has greater reach, allowing Peach to approach opponents above her more safely.
  •   It now has the ability to hit an opponent's shield.
  •   It is much faster, with greatly reduced lag.
  •   However, it deals less damage (10%, down from 15%).
  •   It is faster and covers more vertical height.
  •   It has much stronger knockback, adding more KO potential to it through the upper blast line. It also improves Peach's chances of stage spiking an edge-guarding opponent. [6]
  •   Back throw has received a significant increase in knockback, making it a reliable KO move. [7]
  •   Down throw has been improved. [8]
  •   It deals more damage (8%, up from 7%).
  •   It received sufficient knockback for being an excellent throw for follow ups.
  •   The sweet spot now covers a small part of Peach's body, as opposed to her blast in Brawl. This threatment can also be (positively) seen in Peach's up smash.
  •   The sour spot deals less damage (8%, down from 10%) and remarkably less knockback, being unable to KO until 200%.
  •   It has more ending lag once a turnip (or item) is plucked.
  •   The previous nerf may be nullified through an advanced technique called "Instant Turnip Pull". [9]
  •   Peach's means of approach with her Vegetable are hindered by the loss of Glide tossing.
  •   This loss is mildly compensated by the return of Jump cancel throw. [10]
  •   Peach has increased chances of pulling out "Stichface" turnips, bob-ombs and Mr. Saturns.
  •   Peach is no longer able to spawn beam swords.
  •   The notorious "Stichface" turnip deals less damage (29%, down from 32%) and remarkably less knockback.
  •   Mr. Saturn will always destroy an entire shield when hitting one.
  •   They deal less damage (7%, down from 10%) and knockback, reducing their KO potential.
  •   The previous nerf and increased hitstun benefit their combo potential.
  •   They also come out faster and possess less ending lag.
  •   It has been reverted to its Melee form in terms of knockback.
  •   It has greater reach, allowing Peach to strike opponents above and under her as well.
  •   However, it is much slower.
  •   It deals less damage (maximum of 30%, down from 40%).
  •   Opponents' sleep duration has been sharply decreased.
  •   Opponents standing several meters away from Peach will no longer fall asleep nor receive damage.
  •   Opponents in the air will immediately fall asleep. This can be a guaranteed KO if there's no solid ground under one's feet. However, opponents can still move in midair to an extent. [13]
  •   It summons three huge peaches instead of many smaller ones. Each one heals 20%, up from 5%.
  •   These peaches may spawn near opponents, and due to the lowered sleep duration, it becomes much easier for Peach's targets to grab the peaches before she does.


Like Mario and Luigi, Peach's facial structure appears more as it does in the Super Mario franchise than it has in past installments. Additionally, her dress is brighter in color and less pale. Her dress has also been redesigned to look a bit simpler, with less wrinkles and a bit less detail. Her hair color appears to be brighter and less pale than it was in Brawl as well. The ring on her hand now has an opal gem that matches her other blue gems: the broach on her chest and the one on her crown. Also, her running animation is now based on her running animation from Super Mario 3D World. The underside of her skirt is now darkened, obscuring her undergarments. Like the other characters, Peach is also much more expressive.

However, like all past Smash Bros. installments, including Melee and Brawl, Peach's head is smaller and she is taller than she is the actual Mario series, to give her a more realistic look.

Moveset

  Name Damage Description
Neutral attack Double Slap 2% Slaps the enemy twice.
3%
Forward tilt Split Kick 7% Kicks forward 180 degrees from low to high.
Up tilt Heart Stab 10% (body) / 8% (blast) Arm extended upward and a pink heart blasts above her head, dealing damage.
Down tilt Ground Swipe 7% A downward sweep of the hand to the ground. This move has good vertical knockback.
Dash attack Dash Push 4% (hit 1), 6% (hit 2) Strikes with both arms extended forward, then quickly spreads her arms out. Unlike in Brawl, the first hit's knockback never grows, so both hits nearly always connect. Second hit has some knockback.
Forward smash Bludgeon 15% (club), 18% (pan), 13% (racket) Strikes with a bludgeon, cycling regularly between a golf club, frying pan, or a tennis racket. Each weapon has different properties - the frying pan has more vertical knockback (and the most damageful), the golf club has more diagonal knockback (and the most range), and the tennis racket has more horizontal knockback.
Up smash Ribbon Poke 15% (body) / 12% (hand) Raises arm and twirls a pink ribbon. Powerful vertical knockback. Powerful vertical knockback if sweetspotted (Peach's body, as opposed to her arm).
Down smash Dress Spin 2%/3% x5 Spins dress around like a blade, slashing whoever gets caught in it. Decent knockback (lower than Melee's, higher than Brawl's).
Neutral aerial Twirl 13% (clean) / 6% (late) Spins around at an angle with arms extended, dealing damage to her left and right sides.
Forward aerial Crown Smack 15% Peach grabs the crown off her head and strikes with it in a vertical arc. Some startup lag and a lot of ending lag. A visible flash occurs at the start of her swing. Great knockback.
Back aerial Butt Bump 12% Peach strikes behind her with her butt. Low startup lag, making it quicker than her forward aerial, but has notable ending lag.
Up aerial Rainbow Hand 4% (hit 1), 6% (hit 2) Strikes above her head with arms from left to right, creating rainbow trails and launching targets upward. Good for juggles.
Down aerial Stomp Kicks 2% (hits 1-3), 5% (hit 4) Kicks straight downwards four times. Long duration. Fourth kick has some vertical knockback.
Grab
Pummel Low Kick 2% Kicks the opponent's shin. Relatively fast pummel.
Forward throw Big Slap 2% (hit 1), 8% (throw) Peach winds up and slaps the opponent away. Decent knockback.
Back throw Butt Blast 2% (hit 1), 9% (throw) Places opponent behind her and bumps him/her away with her rear. Great knockback. This is now her strongest throw, as opposed to her forward throw in past games.
Up throw Push Up 2% (hit 1), 6% (throw) Puts opponent above her, and strikes him/her upward.
Down throw Butt Slam 1% (hit 1), 7% (throw) Puts opponent lying face-up on the ground and sits on him/her, creating upwards knockback. Great for combos.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
Spin Kick 8% (hit 2 legs) / 6% (otherwise)? Swirls around in a similar fashion to Mario's down smash. Unusually for a floor attack, part of it does more than 6% damage.
Floor attack (back)
Floor getups (back)
Sweep Kick 6%? Peach swings her legs around.
Floor attack (trip)
Floor getups (trip)
Double Kick 5%? Two kicks to either side.
Edge attack
Edge getups
Neutral special Default Toad 2% (hits 1-9) Toad is equipped by Peach and used as an unwilling counter. In other words, he absorbs damage dealt to his princess before releasing it back.
Custom 1 Sleepy Toad 0% Sleepy Toad comes out faster and releases bubbles to inflict the sleep status ailment for a brief amount of time to grounded opponents. Airborn opponents will be pushed back. Sleep duration lasts longer at high percentages. [14][15]
Custom 2 Grumpy Toad 1% (hits 1-9) Grumpy Toad, unlike regular Toad and Sleepy Toad, doesn't act like a counter. Instead, he automatically releases spores to deal minor damage to opponents. [16]
Side special Default Peach Bomber 10% Peach Bomber propels Peach forward to deliver a powerful hip bash.
Custom 1 Flower Bomber 4% Flower Bomber travels on a much shorter distance than regular Peach Bomber. Opponents hit by it will be inflicted the flower status ailment. It deals less base damage (4%, down from 10%). [17]
Custom 2 Flying Peach Bomber 12% Flying Peach Bomber travels upward in addition of farther forward. It is harder to land, but it deals more knockback and damage (12%, up from 10%). [18]
Up special Default Peach Parasol 1-3% (hit 1), 1% (hit 2-4), 4% (hit 5) Peach Parasol allows Peach to perform an upward jump and simultaneously pull out her parasol, jabbing those above her in the process. It can then be used as a directional glide and opened or closed at will.
Custom 1 Parasol High Jump 0% Parasol High Jump greatly increases Peach's upward jump. However, she never opens her parasol, leaving herself helpless afterwards. [19]
Custom 2 Light Parasol ? Light Parasol decreases Peach's initial jump. However, she gains additional vertical recovery every time she opens up her parasol. This can be used up to four times while airborn. After the fourth time, Peach will become helpless. [20]
Down special Default Vegetable Vegetable is a projectile Peach can pluck from the ground as she does in Super Mario Bros. 2. She can then throw it. Its face determines how much damage it will do. Along with turnips, Peach can pull out various items ranging from Mr. Saturn to Bob-omb.
Custom 1 Light Veggie Light Veggie is plucked much faster (in a similar way to Brawl's Vegetable) while dealing less damage. It travels the air more slowly and farther ahead. It will also fly back toward Peach if it hits an opponent. The move will fail if there's already two light veggies out. [21]
Custom 2 Heavy Veggie Heavy Veggie takes longer to be plucked. It flies faster, but may not be thrown as far. It deals considerably more damage and knockback. [22]
Final Smash Peach Blossom 0-30% Everyone goes to sleep. Sleep duration is notably shorter than in Brawl. Three giant peaches appear, each healing 20%.

Taunts

  • Takes out and twirls her parasol. She says "sweet" as she does this.
  • Dances in a taunting manner as little music notes flutter around her. She sings a little tune similar to "Ring Around the Rosie".
  • Spins around once. She then winks and points with her index finger in a somewhat bent posture and says "Uh-huh!"

On-Screen Appearance

Appears spinning out of a shower of hearts, then winks and poses with her parasol saying "Hi!".

Victory Fanfare

A flourished remix directly from Brawl based on the sound clip that would play when Mario reaches the end of a level in Super Mario Bros. It is shared with Mario, Luigi, and Dr. Mario.

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Peach's regular trophy can be obtained by completing Classic Mode and her alternative trophy can be obtained by completing All-Star mode.

Peach
NA Princess of the Mushroom Kingdom, Peach continues to prove that "powerful" and "cute" are not mutually exclusive. In Smash Bros., Peach uses her dress to float above the fray, suddenly descending and attacking with numerous weapons. A frying pan? Umbrella? TOAD?! Where does she keep it all?
PAL: The Mushroom Kingdoms's princess isn't just a pretty face - she's also strong and crafty. She can dodge attacks by gliding through the air, and she's hiding all sorts of stuff under that dress: a frying pan, a tennis racket, a golf club... even a Toad! If you're planning to take on Peach, just know that she's more than ready for you!
Peach (Alt.)
NA: Peach may be a princess, but that doesn't mean she shies away from an honest day's work. Her down special Vegetable is basically farm labor, and the fruits...er, vegetables of her work can be thrown. An angry-looking vegetable will do extra damage, too! She can also pull up Bob-ombs, or even a Mr. Saturn!
PAL: Peach normally sticks to tasks befitting a royal, but her Vegetable special is pretty much farm labour! You can tell how much damage the veggies will do by looking at them. Happy/indifferent ones do a bit, while the ones that look sick of life do a lot. And the ones that look like Bob-ombs or Mr. Saturn aren't veggies at all!

Palette swaps

 
               

Gallery

Trivia

  • In the 3DS version of the game, a bug exists where using Peach's Vegetable move in For Glory mode may rarely trigger an automatic ban for "dishonest play".[23] It is unclear what the cause of the glitch is, but the main theories involve the player being flagged as having an illegitimate item. Nintendo has acknowledged the glitch and has released an update that fixes this issue.[24]

References