User talk:Miles of SmashWiki/Archive14
5 6 7 8 9 10 11 12 13 |
so uh
How are we supposed to get move names if we don't make them up? Nintendo has an awful track record of normal attack localizations (heck, only SSB64 has names for full movesets even in Japanese). Toomai Glittershine The Xanthic 23:28, 27 September 2014 (EDT)
- Normal attacks shouldn't have names anywhere. I'm baffled why people keep inventing them. Miles (talk) 23:29, 27 September 2014 (EDT)
- SSB64 movesets have names. Stuff like the Knee Smash, Lightning Kicks, and Cover Fire (from SSB4-3DS trophy) have names. The SSBM player's guide has names (most were pretty bad, but they're there); dunno if other guides do. What are we gonna do, have movesets full of half-named (unchanged from previous games) and half-unnamed moves? Toomai Glittershine The Golden 23:37, 27 September 2014 (EDT)
- Give the names for SSB64 and Melee from the sources you listed, and for individual moves that have names in trophy descriptions like Knee Smash we can give those names too. Beyond that, though, I'd say Brawl and SSB4 movelists shouldn't try to invent names. Miles (talk) 23:42, 27 September 2014 (EDT)
- SSB64 movesets have names. Stuff like the Knee Smash, Lightning Kicks, and Cover Fire (from SSB4-3DS trophy) have names. The SSBM player's guide has names (most were pretty bad, but they're there); dunno if other guides do. What are we gonna do, have movesets full of half-named (unchanged from previous games) and half-unnamed moves? Toomai Glittershine The Golden 23:37, 27 September 2014 (EDT)
It just occured to me - why are you so against moves having names when you didn't even bat an eye at things like "spaceshifting wormhole", "amaranthine gas", "thorn helix", or even the Coin Launcher enemies? Toomai Glittershine The Metroid 11:09, 10 October 2014 (EDT)
- Because elements that warrant a page of their own have to have a concise title for purposes of navigation. Elements that don't, like individual A moves, don't need that. The only pages we make for those are algorithmically named as part of the moveset subpage project. Miles (talk) 14:07, 10 October 2014 (EDT)
Glitch
http://www.youtube.com/watch?v=RC1Lr-plMW4 i'm sure it's a giltch. Igor The Mii (talk) 16:55, 28 September 2014 (EDT)
Metroid item collect theme
The music starts completely differently. The NES version has one note held out before the shared parts, while the FDS version has multiple, shorter notes. I don't believe that's very minor, as they start completely differently. PikaSamus (talk) 12:37, 29 September 2014 (EDT)
- I'm not sure I can ever hear the distinction you're making. Miles (talk) 12:42, 29 September 2014 (EDT)
- I messed up there. The NES version has a long note at the beginning while the FDS version has a shorter note. PikaSamus (talk) 12:48, 29 September 2014 (EDT)
- One tone being very slightly longer is not a major difference. Miles (talk) 12:52, 29 September 2014 (EDT)
- I messed up there. The NES version has a long note at the beginning while the FDS version has a shorter note. PikaSamus (talk) 12:48, 29 September 2014 (EDT)
Information on Coil page
Adding Robot Master weaknesses isn't a major part of history. It's just a piece a trivia you add for someone who's interested. 184.44.3.106 12:33, 30 September 2014 (EDT)
- The rock-paper-scissors nature of Mega Man boss weapons is a major element of the gameplay of the series, and by far the most important usage of most boss weapons is against other Robot Masters who are vulnerable to them. It's a very notable element of the weapon's history. Miles (talk) 13:00, 30 September 2014 (EDT)
- It's tacked on. Just adding "Oh and this is his weakness" is pretty bad editing. If you want to add that kind of stuff make a history section or something. 184.44.3.106 13:07, 30 September 2014 (EDT)
- Ugh I have terrible eyesight. Still, if you think weaknesses are important enough to note then you have to do it in a much better way. 184.44.3.106 13:27, 30 September 2014 (EDT)
"Ω Forms"
I mixed up the buttons, sorry. I forgot that "Y" switches the Boxing Ring's theme between Smash Bros. and Punch-Out!!. 68.119.28.72 22:53, 30 September 2014 (EDT)
Rosalina & Luma is the final name
I just got the game. It's Rosalina & Luma. Please rename. RoyboyX Talk 16:14, 3 October 2014 (EDT)
- When are you going to rename her? I'm the guy who got people waiting over a LEGO Pirates incident and now I want Rosalina to be renamed. It's time to rename her. Otherwise, we might keep bugging you. SeanWheeler (talk) 18:15, 3 October 2014 (EDT)
Do you want to rename Rosalina (SSB4) right now? You don't have to but it's dead clear now. Dots (talk) The Republic 20:21, 3 October 2014 (EDT)
- I still think it's up for debate myself which we should use, but I've changed the protection level. Admins aren't kings, you know. Sometimes the consensus is what it is. Miles (talk) 20:40, 3 October 2014 (EDT)
- I myself wonder why the name hasn't changed, even though it's been proven multiple times. Not trying to come off sounding like an ass, I'm just making a point. Aidan the Gamer 20:43, 3 October 2014 (EDT)
- The page Rosalina & Luma (SSB4) needs to be deleted before anyone can move it. Someone? ...a new Nutta is approaching... 20:44, 3 October 2014 (EDT)
- Actually...the "Rosalina & Luma (SSB4)" page is, by extension, a redirect page; if we can copy all the text from the current SSB4 page for Rosalina and paste it over on the other page (albeit with a few changes here and there), that might get us what we want in shorter time. Aidan the Gamer 20:49, 3 October 2014 (EDT)
- Alright, I moved the page (finally). Now I just gotta archive the talk page. Rtzxy Smashing! 21:15, 3 October 2014 (EDT)
- Actually...the "Rosalina & Luma (SSB4)" page is, by extension, a redirect page; if we can copy all the text from the current SSB4 page for Rosalina and paste it over on the other page (albeit with a few changes here and there), that might get us what we want in shorter time. Aidan the Gamer 20:49, 3 October 2014 (EDT)
- The page Rosalina & Luma (SSB4) needs to be deleted before anyone can move it. Someone? ...a new Nutta is approaching... 20:44, 3 October 2014 (EDT)
- I myself wonder why the name hasn't changed, even though it's been proven multiple times. Not trying to come off sounding like an ass, I'm just making a point. Aidan the Gamer 20:43, 3 October 2014 (EDT)
I'd like to begin contributing to SSB4 character pages
I've noticed that a lot of characters have numbers for damage listed as ?%. I created a new account to contribute, but new pages are currently protected against edits. How can I begin to help?
XenoXilus (talk) 04:32, 6 October 2014 (EDT)
- SSB4 character pages are currently protected and require a user to be autoconfirmed to edit them. Miles (talk) 11:10, 6 October 2014 (EDT)
Help?
How does one deal with vandalism (clear vandalism) on a talk page? Because, if you look at the history of mine...it definitely looks like I have a troll coming for me. Aidan the Gamer 13:28, 19 October 2014 (EDT)
- If it is indeed clear spam or vandalism, you may remove it and report it. Toomai Glittershine The Irrepressible 13:49, 19 October 2014 (EDT)
That stage in the latest Miiverse post
"Do we know what stage that is for Pause Function with Kirby on the beach.....? Leave me something on my talk page if you can identify it, or else I'll probably make a "Beach stage" generic page during the day"
It is definitely from the Wuhu Island part of the Pilotwings. I'm not sure why it would be taken from the ground, though. Compare the angle of that image between this image of Wuhu Island. The camera position is just past the right side of the second image, on the sandy beach, facing left towards the palms and cliff behind them. Here is an alternative view, facing in that direction from high up.