Rising Uppercut | |
---|---|
File:Rising Uppercut.png Rising Uppercut in Super Smash Bros. for Wii U | |
User | Little Mac |
Universe | Punch-Out!! |
Rising Uppercut (ライジングアッパーカット, Raijinguappākatto) is Little Mac's up special move in Super Smash Bros. 4. It is Little Mac's primary means of recovery.
Overview
The Rising Uppercut is an attack similar to Corkscrew, causing Little Mac to spin as he ascends, finishing with an uppercut punch. The attack creates a stream of successive hits, leading into one another, ending with a strong upward blow. This is Little Mac's only means of vertical recovery, and it is notably poor at doing so in comparison to other up special moves, making another dent in Little Mac's already weak air game.
Customization
Rising Uppercut can be customized into two variations: Rising Smash and Tornado Uppercut. Rising Smash has an increase in power and knockback, but sacrifices more of Little Mac's vertical recovery, only hitting twice. Tornado Uppercut has an increase in vertical recovery, but hits a single time for 2% damage with weak knockback.
Origin
The uppercut is one of Little Mac's signature moves in Punch-Out!!. In Punch-Out!!! for the NES, Little Mac visibly jumps off the ground when he performs any punches to the head, as he is too small to reach his opponents' heads otherwise. The spinning motion bears a strong resemblance to the 3-Star Uppercut from Punch-Out!!! for the Wii, which is a more powerful variant of the uppercut. In Doc Louis's Punch-Out!!!, Doc Louis spins in a similar way when he throws a single-star uppercut.