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Super Smash Bros. 4

King Dedede (SSB4)

Revision as of 19:19, October 5, 2014 by Guybrush20X6 (talk | contribs) (→‎Changes from Brawl: Lack of chaingrabs already mentioned.)
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This article is about King Dedede's appearance in Super Smash Bros. 4. For the character in other contexts, see King Dedede.
King Dedede
in Super Smash Bros. 4
King Dedede SSB4.png
KirbySymbol.svg
Universe Kirby
Other playable appearance in Brawl


Availability Starter
Final Smash Dedede Burst
King Dedede (SSB4)

King Dedede is a playable character in Super Smash Bros. 4. He was announced on January 10, 2014 to commemorate the release of Kirby: Triple Deluxe in Japan. Like most characters, he appears to have a more cartoonish appearance in Smash 4 than he did in Brawl, being more brightly colored and looking reminiscent of his appearance in the Kirby: Right Back at Ya! anime. He additionally has been shown to have even more exaggerated facial expressions. His model also appears to be sporting a graphical effect that accentuates the fuzz on his robes and crown.

Changes from Brawl

Despite being a high tier character in Brawl, Dedede appears to have gained many buffs, but not without some nerfs. In addition, some of his moves have been changed entirely in terms of animation, similar to Bowser.

  •   King Dedede is significantly heavier than in Brawl.
  •   King Dedede appears to jump higher.
  •   He has better air speed.
  •   His foward tilt now hits multiple times with more damage and knockback.
  •   Jab has a finisher, and can still rapid jab.
  •   Up aerial is stronger.
  •   Super Dedede Jump can now bury grounded opponents.
  •   His down tilt is now a roll that sends him forward, with more KO power.
  •   Waddle Dee Toss has been replaced by a move that exclusively throws Gordos, known in Japan as ゴルドー投げ (Gordo Throw). It involves Dedede picking up a Gordo, and then hitting it with his hammer to hit it across the stage. The Gordos appear to travel slower and are weaker than they were in Brawl, now hit opponents horizontally instead of vertically, and when they hit an opponent, they bounce off them softly instead of continuing on their path. Gordos bouncing off a hit target can be hit again, and they disappear if they land on the ground. It also appears opponents can hit Gordos to knock them back at Dedede, overall it is more consistenly reliable than his old side special.
  •   Down air is now a single hit attack.
    •   It has slowed down a bit.
  •   New back air has more range and power.
    •   It is also slower and with more lag
  •   Up tilt is weaker.
  •   Back throw deals 14% instead of 16%.
  •   Due to changes to grabs, King Dedede can no longer perform chain grabs
  •   Forward aerial now hits from above.
  •   Back aerial is now a reverse hammer swing.
  •   Down throw is now a throw similar in animation to Mario's down throw.
    •   It deals less damage and sends opponents upwards.
  •   Jet Hammer produces much more intense lighting that visually lights up the surrounding areas, and Dedede now visibly sweats with a grimacing facial expression when using the move. Jet Hammer also produces a wind effect, though it's unknown if it is purely aesthetic. No functional differences with the move are known at this time.

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but King Dedede's have yet to be seen in action. He retains three of his original special moves. Waddle Dee Toss has been readjusted into a move that has Dedede exclusively toss Gordos called Gordo Throw. He has a new final smash. These are King Dedede's special moves:

Special Move Basic Custom 1 Custom 2
Neutral Special Inhale DeDeDe Storm Taste Test
Side Special Gordo Throw Topspin Gordo Bouncing Gordo
Up Special Super Dedede Jump Rising Dedede Quick Dedede Jump
Down Special Jet Hammer Armored Jet Hammer Dash Jet Hammer
Final Smash Dedede Burst

Palette Swaps

Gallery