Character customization, officially character creation (キャラ作り, character creation), referred to as Custom Move Sets (カスタマイズ必殺ワザ, Customize Special Techniques) in the Smash Direct, is a feature in the upcoming Super Smash Bros. 4. It appears to allow players to alter several fundamental properties of characters' special moves. All characters have 12 different variations of moves to choose from, with the exception of Palutena and the Mii Fighters, who instead have a selection of completely different specials.
Before the Super Smash Bros. Direct where the feature was officially announced, in June 2013, Masahiro Sakurai had stated that players will be able to customize characters in the 3DS game and transfer those customizations to the Wii U game. He had also stated that the customizations will not be alternate costumes, and that they would not have to be unlocked through repeated tasks.[1] It was later confirmed that they will be transferable between different copies of the game through amiibo figures.[2]
Character customization will be available when playing locally or when playing online with friends, but not when playing online with strangers.
The options for customizing movesets appear in the form of "Custom parts", which come in multiple types:
- Type 1 (Name Unknown): Lets players change the special attacks of various characters. Details are shown in a later section.
- Equippable items: Collected through the games' numerous game modes, these items can be equipped to characters as to boost three potential stats: speed, attack, and defense. Some of these items may be identical in appearance, but offer different stat boosts. Currently, only a few of which are known.
- Max-Power Gloves: Boost attack power, and according to the name, are assumed to be the most powerful power-increasing item.
- High-Power Gloves: Boost attack power by a lot, but still lose to the above item.
- High-Speed Dash Shoes: Boost walking/running speed.
- Ultra-Lightweight Shoes: Same as above, but difference in stat boost is currently unknown.
- Easy Split-Second Shield Overalls: Increases defense, making characters who equip it harder to launch and lowers the damage they take.
- Type 3: (Name Unknown): Can be used to customize the outfits and accessories of Mii Fighters. It is currently unknown how they will be unlocked, or whether the user can change the colors of these outfits. However, it has been shown that certain outfits will alter the appearance of a Mii's weapons, depending on its type (such as a leather bodysuit changing a Swordfighter's sword into a lightsaber, or a tuxedo giving a Gunner's arm-cannon a smaller, sleeker appearance). The available outfits shown so far are:
- A suit and tie.
- An American football outfit.
- An American football helmet. (Does not have to be paired with the above outfit as shown in one of the screenshots).
- A leather bodysuit with glowing accents on it, (including one that resembles the Smash logo).
- An Old-English style outfit.
- A top hat.
- A hibiscus barrette.
- A sun hat.
- A bulky armor suit that also has glowing accents on it.
- A tight shirt and black leather pants covered in bling.
- A cowboy costume. There is a female variant of this that includes a skirt.
- A helmet from Mii Force.
Confirmed variations of special moves:
Mario
- Mario's Fire Orb is one of the variations of Fireball which is large with a swirly appearance. It moves significantly slower and hits multiple times.
- Mario's Fast Fireball is the second variation of Fireball which travels fast and straight. When demonstrated it was also shown to flinch but cause no knockback.
- Mario's Super Jump Punch can be turned into Explosive Punch, which produces fire and explosive damage.
- Mario's Super Jump is the second variation of Super Jump Punch. Nothing was confirmed about how it works yet. The only known difference is that it leaves a trail behind Mario.
- Mario has a move called Gust Cape that can replace Cape. No information, however, has been given about this.
- Mario has a move called Shocking Cape that can replace Cape. Nothing is known yet about this move yet.
- Mario's F.L.U.D.D. has two variations known as Scalding F.L.U.D.D. and High-Pressure F.L.U.D.D. that were briefly shown in the 2014 E3 Press Conference for Super Smash Bros for Wii U and Nintendo 3DS. Scalding F.L.U.D.D. seems to deal fire rapid fire damage and keep them in place.
Luigi
Peach
Bowser
- Bowser's Fire Breath can be turned into a large fireball with start up lag. It also seems to go through enemies.
Rosalina
Donkey Kong
- Donkey Kong's Giant Punch has a variation called Storm Punch, which creates a large gust of wind.
- Donkey Kong's Hand Slap has a variation that has him deal electrical damage. Has only been shown in mid-air and the name is unknown.
- Donkey Kong's Spinning Kong has two variations, Giant Slam and Giant Blow. Nothing has been confirmed about how either of them work yet.
- Donkey Kong's Headbutt can be given knockback resistance and significantly slowed down.
Diddy Kong
Yoshi
Link
Zelda
Sheik
Toon Link
Samus
- Samus is confirmed to have a melee variant of her Charge Shot, though nothing was confirmed about how it works yet.
Zero Suit Samus
Kirby
- Kirby's Inhale can be turned into an ice breath attack, presumably disabling Kirby's ability to copy opponents.
- Kirby's Stone can be replaced by Hammer Bash. Nothing was confirmed about how it works yet.
King Dedede
Fox
- Fox can have Fire Fox replaced with Charge Blaster. Nothing was confirmed about how it works yet.
Pikachu
Charizard
Lucario
Greninja
Captain Falcon
Marth
- Marth's Shield Breaker can be altered to propel him forwards a significant distance on use.
Ike
Pit
- Pit's Palutena's Arrow shots appear to be changed to move slower and with more control.