Overview
Snake is fully prone while crouching, and he sweeps his legs around. While it is fast and has powerful vertical knockback, it is not as good as his forward and up tilt, due to having less reach and damage output than the f-tilt, and much less knockback than the up tilt. Also unlike his other two tilts, the down tilt doesn't have a disjointed hitbox. Hits on frame 6. Does 10% damage. It can be used as a surprise KO move since it's usually fresh when used.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 10% | 0 | 50 | 100 | 0 | 8.3333333333333E-5 | 66 | 0.0 | 0.00013333333333333 | 0.0 | 1.0x | 1.0x | 0% | no flag data specified | ||||||||
1 | 0 | 10% | 0 | 50 | 110 | 0 | 6.6666666666667E-5 | 66 | 0.0 | 3.3333333333333E-5 | 0.0 | 1.0x | 1.0x | 0% | no flag data specified | ||||||||
2 | 0 | 10% | 0 | 50 | 100 | 0 | 5.8333333333333E-5 | 65 | 0.0 | 2.5E-5 | 0.0 | 1.0x | 1.0x | 0% | no flag data specified | ||||||||
3 | 0 | 10% | 0 | 50 | 100 | 0 | 5.8333333333333E-5 | 65 | 0.0 | -5.0E-5 | 0.0 | 1.0x | 1.0x | 0% | no flag data specified |
Timing
Interruptible | 35 |
---|---|
Animation length | 42 |
Lag time |
Hitbox |
Interruptible |