Super Smash Bros.

Kirby (SSB)/Up tilt

< Kirby (SSB)
Revision as of 19:48, July 9, 2013 by Toomai (talk | contribs) (that was a pain to test)

Overview

File:SSBKirbyUTiltHurtbox.gif
The hitbox of Kirby's u-tilt.

Kirby does a vertical kick. It is widely regarded as among the best attacks in the game, and maybe even the series, due to dealing high damage (14% clean, 10% late), quick speed, ability to break shields via repeated use (which is very possible due to the quick speed), ability to combo (can combo into itself for up to 60%+ depending on the opponent), and a ridiculously disjointed hitbox that covers the length of more than one Kirby both horizontally and vertically - this alone is the reason why Kirby hard counters Yoshi, as it outspaces all of his approach options.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Clean
0 0 14% 0   30 100 0 140 29 0 0 0           Kick
1 0 14% 0   30 100 0 160 29 200 0 0           Kick
Late
0 0 10% 0   20 100 0 140 29 0 0 0           Kick
1 0 10% 0   20 100 0 160 29 200 0 0           Kick

Timing

Clean hit 4-5
Late hit 6-11
Animation length 16
                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change

Similar moves