This forum has the purpose of helping to select what battles will eventually take place in the Smash Arena. If you would like to make a suggestion, please feel free to leave it here. New suggestions are placed at the bottom of the page. Be sure to state your reason you suggested it and put the support, reject, and comments sections underneath it.
Like the idea? Be sure to give it your support. Note that this page is not to be used for the actual voting between fighters; that happens in the Arena itself. Remember, the combatants don't necessarily have to be able to fight each other normally in Smash Bros.
Rules
Posting suggestions
- Only Smash Bros.-related fights are permitted. Fights don't have to be between playable characters, but the combatants must have appeared in at least one Smash Bros. game.
- If there are already 10 open suggestions, you should probably reconsider adding a new one. If there are 15, it is highly recommended you do not. There is no limit to the number of open suggestions, but having too many clutters the page and makes it more difficult to keep track of.
- Check this list to view the fights that have been done. Repeat fights are permitted if they occurred 100 or more rounds ago. As matchups over 100 rounds ago are moved off that particular list, the list is the definitive source on what can't be repeated. Note that repeats close to this cutoff may still be valid if the queue is full enough that the fight's acceptance will allow it to be outside the 100-round zone.
- Do not post more than one suggestion at a time. Each user may post one suggestion per week (i.e. one every seven days).
- Sign your suggestions/votes/comments with ~~~~ and a # in front of it (you don't necessarily have to put # in the comments sections, but you do have to sign with ~~~~).
- Place new suggestions at the bottom of the page.
- You can retract and remove your own suggestion, but it still counts as your suggestion for that week.
- Similarly to the above, you cannot edit a suggestion once people have started to vote on it. Editing the description is fine, just don't alter the combatants.
Voting and comments
- Don't vote on your own suggestion.
- Post why you support/oppose. Don't just say, "Oh, this is a cool idea". Explain why you like/don't like the fight. This is not required but adds credence to your opinion - remember, suggestions are not accepted or rejected based on a simple vote count.
- The comments section is to be used for relevant comments only.
- Do not use this page to argue with other users over their reasons and opinions. You can civilly point out an inconsistency or mistake in their description, but if you say things like, "That's stupid", that could potentially start an argument in the comments, you are breaching this rule.
- Do not make this page into the Smash Arena itself. This is for deciding what goes there, not voting on the winner.
Acceptance or rejection
- The SA operator(s) has final say over all the fights. Suggestions and comments are merely a way for the community to influence the fights, and can be used, edited, or ignored at the operator(s)'s discretion.
- Acceptance of fights is not based simply on votes. The votes are used to judge the community's opinion of the matchup; again it is solely the operator(s)'s decision on what the bouts are.
- Suggestions are purged every time a new Smash Arena round is posted. It is at this time they are either accepted and placed into the queue, or they are rejected. Not all suggestions are purged at once - only those that are both older than the rest and have higher vote counts. Usually suggestions need at least 5 votes to be decided upon, unless they are very old.
- In the vein of the above, do not repost a suggestion of yours that has been removed recently, since it's either already lined up or been rejected. See the Queue section for an idea of how long it may take for your suggestion to show up.
- If a suggestion of yours has been rejected in the past, you may repost it three months (90 days) after its rejection. However, it is unlikely for a rejected suggestion to be accepted in the future, so it is likely more productive to suggest something else.
- Descriptions are not guaranteed to be included as-is should a suggestion pass.
Tips
- In most cases, the combatants of a match should share similarities but have key differences. However, matchups between total opposites are also interesting. Avoid the middle ground where combatants have little in common but are also not polar opposites.
- Protagonist vs. antagonist matches (e.g. Mario vs. Bowser) are valid, and many of them succeed in the arena, but are usually pushed aside by the community in favour of matchups that are less "obvious". Matchups born from in-game events (e.g. Subspace Emissary groupings) or matchups that are big in their home universes but not necessarily in Smash Bros. (e.g. legendary Pokémon fights) tend to fall into this as well.
- While rematches are valid once 100 rounds have passed, do not expect much enthusiasm for them unless the original match was very close or a tie.
- Regular matches (one-on-one) are favoured far more than three-way fights. If you have an idea for a three-way fight, see if one of the three combatants is really necessary, and try to get it down to two. Fights of more than three participants have to be sock-knocking genius in order to be even considered, so unless you're convinced it will be very popular, turn your efforts to something else.
- The description can sway peoples' opinions of a matchup. While the most interesting suggestions can be accepted on their own merits, those in the middle can be made or broken by how you present them.
Queue
The current queue is as such:
257 | 258 | 259 | 260 | 261 | 262 | 263 | 264 | 265 |
Hover the cursor over a round number to see its predicted start date. Empty spots are shown in grey.
When the queue becomes full (all the grey spots are filled up), suggestions will be suspended. You may continue to vote on current suggestions, but no more may be proposed. Once the queue drains out to a size of one, suggestions will be re-opened.
The queue is not set in stone; new suggestions may appear before older ones and it may change at any time. The queue is designed to attempt to balance out fights so that participants or universes aren't used too much in a short time.
The contents of the queue are a secret to maintain mystery and intrigue.
Show Your Support
LADIES & GENTS! Come to the Smash Arena and vote on Round 132: Bayonetta vs. Sora! |
Template:-
{{SA Box}}
- Smash Arena userbox; originally by Squallinoa 08, modified by Toomai. If you wish, place it on your user page. It will tell you the new fights as they happen.
Template
To make a suggestion the easy way, copy the following code, paste it into the bottom of the editing window, and fill out the relevant parts:
==<participant 1> vs. <participant 2>== <description of fight, maybe a few reasons you think it would be a good matchup> ~~~~ ===Support=== ===Oppose=== ===Comments===
Suggestions
Articuno vs. Zapdos vs. Moltres
Battle of the three legendary birds from kanto. 204.191.134.186 00:04, 11 May 2013 (EDT)
Support
- They are all legitimate Pokeball pokemon in Melee, and are comparable to each other, so I think this qualifies as a Smash match and not jut a Pokemon fight. Omega Tyrant 14:50, 13 May 2013 (EDT)
- I have to say they are just similar enough. Not only are they the legendary birds but also their attacks all do damage from a radius. Dots The Penguin 17:28, 13 May 2013 (EDT)
- I don't know which is the most popular, so I would like to see how this turns out.71.105.121.171 17:47, 14 May 2013 (EDT)
- They're both similar and different enough for it to work. Toast ltimatum 19:09, 17 May 2013 (EDT)
Oppose
- To me, this doesn't feel enough like a Super Smash Bros. fight; it feels more like a Pokémon fight. DoctorPain99 13:56, 12 May 2013 (EDT)
Comments
- I am neutral because i like the idea of three legendary birds, but it doesn't feel like a smash bros. fight.Michaelhpt137 (talk) 19:16, 15 May 2013 (EDT)
King Dedede vs. Wario
In the SSE, these two had to temporarily put their grudge aside to take down a greater evil. Now that the greater evil's been taken down, the two greedy grubbers can finally settle their grudge. —Preceding unsigned comment added by Toadat9021doh (talk • contribs) 05:40, 11 May 2013
Support
- Both anti-heroes in their own games, and both collect trophies for apparently personal reasons near the beginning (iirc, we don't see Wario explicitly taking orders from Bowser, Ganondorf, Master Hand, or Tabuu). They are clearly portrayed as opponents in the game, though we never actually see them fight. Mr. Anon talk 18:55, 13 May 2013 (EDT)
Oppose
- King Dedede was a good guy all along, Wario was just doing whatever he felt like. The only smashers this applies to are Bowser and Ganondorf. Toast ltimatum 11:58, 12 May 2013 (EDT)
- DoctorPain99 13:56, 12 May 2013 (EDT)
- Their not really evil in the SSE. Dots The Penguin 17:28, 13 May 2013 (EDT)
Comments
Did we already do this match? Dots The Kirby 16:58, 11 May 2013 (EDT)
I don't think so. These two didn't have a battle with each other in the arena.71.105.121.171 23:18, 11 May 2013 (EDT)
Toast: the description is accurate: it is talking about the incident where Wario beat King Dedede to the entrance of the Great Maze in the SSE. Awesome Cardinal 2000 12:07, 12 May 2013 (EDT)
Reflector vs. PSI Magnet
Two projectile shields that appear in all smash games, one deflects enemy fire while the other heals using enemy fire. Which one helps out more? 173.79.214.38 11:20, 11 May 2013 (EDT)
Support
- Dots The Kirby 16:58, 11 May 2013 (EDT)
- Why hasn't this been done? infernape612 11:28, 12 May 2013 (EDT)
- DoctorPain99 13:56, 12 May 2013 (EDT)
- I'm up for it.71.105.121.171 17:50, 14 May 2013 (EDT)
- 75.31.4.16 20:54, 14 May 2013 (EDT)
Oppose
Comments
Olimar vs. Pokemon Trainer
Two smashers who team up with alternate species to win brawls. Will Pokemon or Pikmin prevail?? SmashBall the Burger (talk) 11:25, 14 May 2013 (EDT)
Support
- That's a good enough similarity for me.71.105.121.171 17:43, 14 May 2013 (EDT)
- 173.79.214.38 20:07, 16 May 2013 (EDT)
- That's a pretty nice one. Both of the creatures fight for their masters. Dots The Operator 00:44, 18 May 2013 (EDT)
Oppose
Comments
Victory Themes (SSB) vs. Victory Themes (SSBM) vs. Victory Themes (SSBB)
Which group of fanfares will win? Will it be from SSB, Melee, or Brawl? ChuckNorris 17:01, 17 May 2013 (EDT)
Support
Oppose
- Too general, there could be some really good ones, but also some really bad ones as well in the same game, therefore making it hard to judge which is better. Awesome Cardinal 2000 17:57, 17 May 2013 (EDT)
- As Ac2k said, it's too general. I will admit, it's a very creative idea, though.71.105.121.171 22:36, 17 May 2013 (EDT)
- Since its too general, there's so many themes to like and not to like. Dots The Operator 00:44, 18 May 2013 (EDT)