Pikmin Order
PikminOrder.jpg
Pikmin Order in Brawl.
User Olimar
Universe Pikmin
Article on Pikipedia Whistle

Pikmin Order (often called the whistle in competitive play) is Olimar's down special move. It consists of Olimar quickly blowing his whistle. When used, the move has three primary effects:

  • Any Pikmin that are separated from Olimar will, after a split second, immediately fly to his side. This can be used to recall ones that have fallen behind or are pummeling an enemy, though Pikmin in the midst of some actions (such as travelling after being thrown) cannot be recalled.
  • If there are no Pikmin separated from Olimar, the ones in Olimar's line will be organized by colour. If they are already in sorted order, the next colour of Pikmin will be sorted to the front, following the order of Red, Yellow, Blue, White, and Purple, with the previous front-runners being shifted to the back. As various Pikmin have different strengths, Olimar must do this to control his lineup to get the most out of it.
  • Olimar will gain 14 frames of infinite launch resistance. Because of the speed of the move, it is relatively easy to tank any attack in this way. As long as Olimar doesn't get predictable (as this does nothing against grabs), this can make him very difficult to KO.

Origin

In Pikmin, this ability was essential to getting the Pikmin to follow the player when they get lost or become idle. The whistle is aimed at an area and the Pikmin in that area would start following the player again to get them away from threats or call on them when the player needed them. It is far more important in Pikmin than it is in Brawl.

Olimar was also able to separate Pikmin into groups of color by pressing the X button. Although doing this didn't produce the same circular animation, it did produce the whistle noise.

Description from the Instruction Booklet

Send out a signal that calls back all Pikmin that have separated from Olimar's side.

Trivia

  • Olimar's hands are passing through his helmet when whistling.