Slipping
Tripping was given an official name stealthily as part of the Luigi update- it was called "Slipping" Webrunner 13:33, February 19, 2008 (EST)
- no, slipping probably means less traction. tripping =/= slipping. FyreNWater - (Talk • Contributions ) 23:09, February 19, 2008 (EST)
- The context on the Dojo suggests that slipping is an event.. "Increased likelihood of slipping" - not "Decreased traction" - it wouldn't say "Increased likelihood" if it wasn't a thing that happens. If it was just a traction thing, then it wouldn't be a 'likely' thing... and it was also tested on smashboards that on slippery surfaces the chance to trip is tripled. Webrunner 17:49, February 23, 2008 (EST)
- The data page in the game itself has a statistic that is related to this, if you look around a bit. It refers to this as a "pratfall" for reasons which are obvious in retrospect. Brief testing on my part -- namely, rapidly dashing back and forth on The Summit -- showed that it did in fact respond to tripping, suggesting that "slipping" refers to sliding around on slippery surfaces while a "pratfall" refers to a trip. I didn't test it with bannana peels, but I suspect it's related.TempestStormwind 22:00, 22 March 2008 (UTC)
Don't Forget 'Suddenly Dashing Forward at a standing potition' because this makes me fall quite a bit. Learner3 21:20, 15 April 2008 (UTC)
I am quite sure that percentage does not relate to prat falling, I will dig up the stuff on it later. SmashingJohn (talk) 01:26, 25 May 2008 (UTC)
"Interestingly, the sound effect for tripping (when not induced by an opponent or item) changes depending on whether the character tripping is from a cartoon-ish or realistic universe: the realistic characters make unimpressive falling-down noises, while cartoon-ish characters (that is, most of the cast) make a distinctive timpani noise."
I would like to see a list of each character's sound effect, by category. Zixor (talk) 16:24, 10 March 2009 (UTC)
Why? And if you want it that badly, why don't you do it yourself? That has consistently been the pattern of your edits; just silly requests on arbitrary articles' talk pages. You want to see a list of each character's sound effects, by category, then congratulations. I don't care what you want. Semicolon (talk) 17:33, 10 March 2009 (UTC)
Lucas' Neutral/up taunt
Why do people assume that just because Lucas' up taunt is a FORCED pratfall, it means that it's not an actual pratfall because it's forced?! A pratfall is tripping that leaves you in a position where you're prone to attacks! Therefore, Lucas' forced trip taunt is STILL A PRATFALL! --BlackMarioWe like Ike!Talk to me. 21:44, 10 March 2009 (UTC)
- It's not a pratfall because it's a taunt. Blue Ninjakoopa 21:50, 10 March 2009 (UTC)
- Going off of what BNK said, any taunt leaves you in a prone position. Prattfalling is caused by tapping the control stick. ClonedPickle 21:59, 10 March 2009 (UTC)
- Much as I hate to admit it, BNK is right. The taunt overrides pratfall status. And you don't get invincibility frames from a taunt. Case closed. - Gargomon251 (talk) 22:51, 10 March 2009 (UTC)
- He might be right, but the reasoning here is wrong. Just because it is a taunt doesn't mean it isn't also a pratfall. Just because element A fits into set B doesn't mean that it can't fit into set C so long as it isn't proven that B intersect C is {}. Clarinet Hawk (talk · contributions) 00:31, 11 March 2009 (UTC)
- I repeat: It's not a pratfall because it's a taunt. (And I'm terrible at math or whatever that was) >_> Blue Ninjakoopa 02:50, 11 March 2009 (UTC)
- And I repeat that set theory clearly states that simply proving element A is a member of set B does not prove that it is not a member of C. Clarinet Hawk (talk · contributions) 03:02, 11 March 2009 (UTC)
- I still think that Lucas' taunt should not be mentioned in the article as a pratfall. Aside from being a taunt, Lucas has no invincibility frames when getting up, and performs no attack whatsoever. Blue Ninjakoopa 04:49, 11 March 2009 (UTC)
- There we go. That is perfect reasoning. Clarinet Hawk (talk · contributions) 05:36, 11 March 2009 (UTC)
- How did you do that? o.O Blue Ninjakoopa 05:39, 11 March 2009 (UTC)
- Do what? Clarinet Hawk (talk · contributions) 05:46, 11 March 2009 (UTC)
- Make me give better reasoning lol. Blue Ninjakoopa 10:40, 11 March 2009 (UTC)
- Do what? Clarinet Hawk (talk · contributions) 05:46, 11 March 2009 (UTC)
- How did you do that? o.O Blue Ninjakoopa 05:39, 11 March 2009 (UTC)
- There we go. That is perfect reasoning. Clarinet Hawk (talk · contributions) 05:36, 11 March 2009 (UTC)
- I still think that Lucas' taunt should not be mentioned in the article as a pratfall. Aside from being a taunt, Lucas has no invincibility frames when getting up, and performs no attack whatsoever. Blue Ninjakoopa 04:49, 11 March 2009 (UTC)
- And I repeat that set theory clearly states that simply proving element A is a member of set B does not prove that it is not a member of C. Clarinet Hawk (talk · contributions) 03:02, 11 March 2009 (UTC)
- I repeat: It's not a pratfall because it's a taunt. (And I'm terrible at math or whatever that was) >_> Blue Ninjakoopa 02:50, 11 March 2009 (UTC)
- He might be right, but the reasoning here is wrong. Just because it is a taunt doesn't mean it isn't also a pratfall. Just because element A fits into set B doesn't mean that it can't fit into set C so long as it isn't proven that B intersect C is {}. Clarinet Hawk (talk · contributions) 00:31, 11 March 2009 (UTC)
- Much as I hate to admit it, BNK is right. The taunt overrides pratfall status. And you don't get invincibility frames from a taunt. Case closed. - Gargomon251 (talk) 22:51, 10 March 2009 (UTC)
- Going off of what BNK said, any taunt leaves you in a prone position. Prattfalling is caused by tapping the control stick. ClonedPickle 21:59, 10 March 2009 (UTC)
"Game treats them differently than if the character was lying down"
I found that one can grab and throw a character who has tripped. You know that, right? It wasn't mentioned in the main article. You can't do that to one who's lying completely down on the ground, ok. Now in SSB 64, you could, but only up until the point they bounded off the floor. Lili Rochefort 1965 (talk) 15:24, 17 December 2010 (EST)
Move to "tripping"
While "prat falling" is the official term, and it was introduced at about the same time as the term "tripping", the term "tripping" is far and away the more common term on both SmashBoards and this wiki. Because of this I don't see a need to label the article as "prat falling" when few other pages of the wiki mention the term (just like "tech" versus "ukemi"). Toomai Glittershine The Bold 15:16, 7 July 2011 (EDT)
While more basic, tripping is the much more common term used among the Smash community, so I support the move. Omega Tyrant 02:35, 13 July 2011 (EDT)
Not really necessary, the redirect from "Tripping" is already in place, and the official term IS "Prat Falling". Unless anyone has a good reason why this is important, i am against. Pokémonultimate File:PTHeadSSBB.png 19:43, 5 December 2011 (EST)
- Being the official term doesn't automatically make it the best name for the article. Omega Tyrant 20:14, 5 December 2011 (EST)
- Agree With OT and Toomai here. Very few people (even casual players) refer to it as "Prat Falling". Mr. Anon talk 20:18, 5 December 2011 (EST)
- Highly Oppose The technique is called Prat Falling. That is the real name. Tripping was just made up by Smashers bacause they didn't yet know the term Prat Falling. I am fully aware of SW:OFFICIAL, but I have never agreed with it. I think the Pokémon Gible sounds better pronounced as "Gee-ble", but the anime says "Gibble", so I say that too. Because it is official. Just as I use the word Ukemi as opposed to Tech. So I say this should definitely stay as Prat Falling. Toast ltimatum 06:10, 6 December 2011 (EST)
- Absolute refusal to use a term that isn't "official" makes your oppose weak. Tell us why Prat falling is the better/more used/more well known name. Don't tell us it should be used because it's "official". And you are not correct about smashers using it because "they didn't know the term prat falling". Like with tech, tripping is a more natural and intuitive name, which is why it's the name used by nearly everyone as opposed to prat falling. Omega Tyrant 17:45, 6 December 2011 (EST)
- Highly Oppose The technique is called Prat Falling. That is the real name. Tripping was just made up by Smashers bacause they didn't yet know the term Prat Falling. I am fully aware of SW:OFFICIAL, but I have never agreed with it. I think the Pokémon Gible sounds better pronounced as "Gee-ble", but the anime says "Gibble", so I say that too. Because it is official. Just as I use the word Ukemi as opposed to Tech. So I say this should definitely stay as Prat Falling. Toast ltimatum 06:10, 6 December 2011 (EST)
- Agree With OT and Toomai here. Very few people (even casual players) refer to it as "Prat Falling". Mr. Anon talk 20:18, 5 December 2011 (EST)