Super Smash Bros. Melee

Giga Bowser (SSBM)/Forward tilt

< Giga Bowser (SSBM)
Revision as of 23:21, December 11, 2024 by Mariogeek2 (talk | contribs) (Copy/paste from Bowser (SSBM)/Forward tilt, tweaked using Crazy Hand.)
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Giga Bowser's forward tilt hitbox visualizations

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Angled up
0 0 13% 0   28 100 0 4.2966 31 0.0 0.0 0.0             Burn
1 0 13% 0   28 100 0 7.0308 35 0.0 0.0 0.0             Burn
2 0 15% 0   29 100 0 11.718 34 0.0 0.0 0.0             Burn
3 0 13% 0   28 100 0 11.718 0 15.624 9.765 0.0             Burn
Angled forward
0 0 12% 0   28 100 0 4.2966 31 0.0 0.0 0.0             Burn
1 0 12% 0   28 100 0 7.0308 35 0.0 0.0 0.0             Burn
2 0 12% 0   28 100 0 6.2496 34 0.0 0.0 0.0             Burn
3 0 12% 0   28 100 0 11.718 0 15.624 9.765 0.0             Burn
Angled down
0 0 11% 0   28 100 0 4.2966 31 0.0 0.0 0.0             Burn
1 0 12% 0   28 100 0 7.0308 35 0.0 0.0 0.0             Burn
2 0 11% 0   28 100 0 6.2496 34 0.0 0.0 0.0             Burn
3 0 11% 0   28 100 0 11.718 0 15.624 9.765 0.0             Burn

TimingEdit

Hitboxes 12-16
Interruptible 37
Animation length 47
                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible