Super Smash Bros. Brawl

Wario-Man (SSBB)/Down special

< Wario-Man (SSBB)
Revision as of 17:28, August 10, 2024 by Zeckemyro (talk | contribs) (Created page with "{{ArticleIcons|ssbb=y}} thumb|250px|Hitbox visualization showing Wario-Man's no charge [[Wario Waft.]] thumb|250px|Hitbox visualization showing Wario-Man's low charge Wario Waft. thumb|250px|Hitbox visualization showing Wario-Man's half charge Wario Waft. File:Wario-ManWarioWaft4SSBB.gif|thumb|250px|Hitbox visualization showing Wario-Man's full charge Wario Wa...")
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Hitbox visualization showing Wario-Man's no charge Wario Waft.
Hitbox visualization showing Wario-Man's low charge Wario Waft.
Hitbox visualization showing Wario-Man's half charge Wario Waft.
Hitbox visualization showing Wario-Man's full charge Wario Waft.

Overview

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Hitboxes

No charge

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 0% 0   Standard 0 100 80 8.0 0 0.0 4.0 6.0 1.0x None 0%               None                         11111111111111
1 0 0 0% 0   Standard 0 100 80 8.0 0 0.0 4.0 -6.0 1.0x None 0%               None                         11111111111111

Low charge

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0   30 70 0 10.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Explosion  
1 0 8% 0   20 60 0 5.0 0 0.0 3.0 5.0 1.0x 1.0x 0%               Explosion  
2 0 8% 0   20 60 0 5.0 0 0.0 3.0 -5.0 1.0x 1.0x 0%               Explosion  

Half charge

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 19% 0   20 70 0 13.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Explosion  

Full charge

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 50% 0   0 100 0 13.0 0 0.0 0.0 0.0 1.0x 1.0x 0%               Explosion  
Late hit
0 0 20% 0   0 100 0 7.0 0 0.0 9.0 0.0 1.0x 1.0x 0%               Explosion  

Timing

No charge

Hitboxes 16-18
Animation length 79
                                                                                                                                                             

Low charge

Hitboxes 10-11
Animation length 47
                                                                                             

Half waft

Hitboxes 5-8
Animation length 29
                                                         

Full waft

Super armor 5-10
Clean hit 9-10
Late hit 11-26
Animation length 59
                                                                                                                     
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Invincible
 
Armour