Super Smash Bros. Brawl

Donkey Kong (SSBB)/Up special

< Donkey Kong (SSBB)
Revision as of 17:37, July 29, 2024 by Zeckemyro (talk | contribs) (Created page with "{{ArticleIcons|ssbb=y}} thumb|300px|Hitbox visualization showing Donkey Kong's grounded up special, [[Spinning Kong.]] thumb|300px|Hitbox visualization showing Donkey Kong's aerial up special, Spinning Kong. ==Overview== {{competitive expertise}} ==Hitboxes== ===Grounded=== {{BrawlHitboxTableHeader}} {{HitboxTableTitle|Hits 1-4|24}} {{BrawlHitboxTableRow |bn=20 |id=0 |damage=5% |angle=361 |...")
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Hitbox visualization showing Donkey Kong's grounded up special, Spinning Kong.
Hitbox visualization showing Donkey Kong's aerial up special, Spinning Kong.

OverviewEdit

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HitboxesEdit

GroundedEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hits 1-4
0 0 5% 0   50 70 0 6.0 20 0.0 0.0 0.0 2.0x 1.0x 0%               Punch  
1 0 5% 0   50 70 0 6.0 44 4.0 0.0 0.0 2.0x 1.0x 0%               Punch  
2 0 4% 0   50 70 0 5.0 44 -4.0 0.0 0.0 2.0x 1.0x 0%               Punch  
Hits 5-8
0 0 3% 0   5 70 0 4.8 20 0.0 0.0 0.0 2.0x 1.0x 0%               Punch  
1 0 3% 0   5 70 0 6.0 44 4.0 0.0 0.0 2.0x 1.0x 0%               Punch  
2 0 3% 0   5 70 0 3.0 44 -4.0 0.0 0.0 2.0x 1.0x 0%               Punch  
Hit 9
0 0 4% 0   40 90 0 9.0 0 0.0 9.0 4.0 2.0x 1.0x 0%               Punch  
1 0 4% 0   40 90 0 9.0 0 0.0 9.0 -4.0 2.0x 1.0x 0%               Punch  

AerialEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 10% 0   40 80 0 7.7 0 0.0 12.0 -7.0 1.0x 1.0x 0%               Punch  
1 0 10% 0   40 80 0 7.7 0 0.0 12.0 4.0 1.0x 1.0x 0%               Punch  
Hits 2-5
0 0 5% 0   20 70 0 5.0 20 6.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 5% 0   20 70 0 5.0 44 -6.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 4% 0   20 70 0 3.7 20 -4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
3 0 4% 0   20 70 0 3.7 44 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
Hits 6-9
0 0 2% 0   0 100 0 5.0 20 6.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 2% 0   0 100 0 5.0 44 -6.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 2% 0   0 100 0 3.7 20 -4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
3 0 2% 0   0 100 0 3.7 44 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

GroundedEdit

Super armor 10-16
Hits 1-4 19-23, 24-28, 29-33, 34-38
Hits 5-8 39-42, 43-46, 47-50, 51-54
Hit 9 55-56
Animation length 84
                                                                                                                                                                       
                                                                                                                                                                       

AerialEdit

Full intangibility 4-6
Forearms intangible 12-43
Hit 1 4-6
Hits 2-5 12-19, 20-27, 28-35, 36-43
Hits 6-9 44-51, 52-59, 60-67, 68-75
Animation length 84
Attack                                                                                                                                                                         
Full                                                                                                                                                                         
Forearms                                                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Armour