Super Smash Bros. 4

Shulk (SSB4)/Up tilt

< Shulk (SSB4)
Revision as of 11:38, June 22, 2024 by SuperSqank (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Shulk's up tilt.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Update historyEdit

  1.0.4/  1.0.1

  •   Damage (7% (clean)/6% (late) → 8%/7%).

  1.1.3

  •   Damage (8% (clean)/7% (late) → 8.5%/7.5%).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 8.5% 0   70 90 0 5.0 25 0.0 7.5 -1.0 1.0x 1.0x 0%               Slash  
1 0 8.5% 0   70 90 0 5.0 25 0.0 2.0 -1.0 1.0x 1.0x 0%               Slash  
Late hit
2 0 7.5% 0   65 85 0 5.0 25 0.0 14.0 -1.0 1.0x 1.0x 0%               Slash  
3 0 7.5% 0   65 85 0 5.0 25 0.0 10.0 -1.0 1.0x 1.0x 0%               Slash  

TimingEdit

Clean hit 11-12
Late hit 13-23
Interruptible 40
Animation length 47
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible