Super Smash Bros. Brawl

Meta Knight (SSBB)/Final Smash

< Meta Knight (SSBB)
Revision as of 16:08, May 28, 2024 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Meta Knight's Final Smash, Galaxia Darkness.

OverviewEdit

Meta Knight's Final Smash in Brawl is Galaxia Darkness. This move involves shrouding an opponent in Meta Knight's cape, darkening the stage until it is completely black. Then, Meta Knight slashes the opponent, sending him or her flying. Sometimes, multiple opponents are hurt by the attack at once. The attack deals 40% to trapped opponents and can kill around 50%. It can also hit other opponents who are not trapped where it deals 18% and much weaker vertical knockback. It also effects teammates even with friendly fire off and it ignores super armor.

Galaxia Darkness slows down time upon activating making it come out very fast for a Final Smash. Because of this, Meta Knight has various ways to combo into Galaxia Darkness. Meta Knight can perform a footstool and then immediately perform Galaxia Darkness which works on the entire cast at all percents. Meta Knight can also perform an aerial grab release into Galaxia Darkness on some characters (including himself) and it even works with a grounded grab release against Ness and Lucas with Lucas also being vulnerable to it from an aerial grab release.

Hitboxes and ThrowEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 0% 0   Forwards 0 0 0 19.0 0 0.0 10.0 20.0 1.0x 1.0x 0%               Punch                         11110000000001
1 0 0 0% 0   Forwards 0 0 0 15.0 0 0.0 10.0 40.0 1.0x 1.0x 0%               Punch                         11110000000001
2 0 0 0% 0   Forwards 0 0 0 15.0 0 0.0 10.0 2.0 1.0x 1.0x 0%               Punch                         11110000000001

ThrowEdit

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 40%   Standard 60 50 0 0 1.0x None 0%       None

TimingEdit

BeginningEdit

Time is slowed down as Meta Knight uses the attack.

Hitboxes 25-30
Intangibility 1-139
Animation length 139
                                                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                                                     

LauncherEdit

Throw 2
Intangibility 1-106
Animation length 106
                                                                                                                                                                                                                   
                                                                                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Intangible
  
Throw point