Super Smash Bros. Brawl

Zero Suit Samus (SSBB)/Down aerial

< Zero Suit Samus (SSBB)
Revision as of 20:16, May 21, 2024 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Zero Suit Samus's down aerial.
Hitbox visualization showing the landing hit of Zero Suit Samus's down aerial.

OverviewEdit

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HitboxesEdit

HitEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   35 90 0 6.0 60 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 5% 0   35 90 0 5.0 59 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 4% 0   35 90 0 6.0 60 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
3 0 4% 0   35 90 0 5.0 59 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

LandingEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 5% 0   Forwards 70 90 0 8.0 0 0.0 6.0 0.0 0.0x 0.3x 0%               Kick                         11111111111111

TimingEdit

Initial autocancel 1-3
Hitbox 14-49
Ending autocancel 50-
Animation length 67
                                                                                                                                     
                                                                                                                                     

Landing lagEdit

Hitboxes 1
Animation length 40
                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel