Super Smash Bros. Brawl

Zero Suit Samus (SSBB)/Neutral attack/Hit 2

< Zero Suit Samus (SSBB)‎ | Neutral attack
Revision as of 21:10, May 21, 2024 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Zero Suit Samus's second jab.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0   0 100 10 3.5 0 0.0 11.0 11.0 1.0x 1.0x 0%               Kick  
1 0 2% 0   0 100 10 3.8 0 0.0 11.0 8.0 1.0x 1.0x 0%               Kick  
2 0 2% 0   0 100 10 4.8 0 0.0 10.0 5.0 1.0x 1.0x 0%               Kick  
3 0 2% 0   0 100 10 3.4 0 0.0 11.0 1.0 1.0x 1.0x 0%               Kick  

TimingEdit

Hitboxes 2-3
Earliest continuable 9
Interruptible 21
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible