Super Smash Bros. Brawl

Zelda (SSBB)/Forward tilt

< Zelda (SSBB)
Revision as of 19:17, May 21, 2024 by Zeckemyro (talk | contribs)
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Zelda forward tilt hitbox visualizations
ZeldaFTiltUpSSBB.gif
ZeldaFTiltSSBB.gif
ZeldaFTiltDownSSBB.gif

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   50 88 0 4.0 60 3.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 13% 0   50 88 0 3.5 60 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 12% 0   50 88 0 3.0 58 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
3 0 11% 0   50 88 0 4.0 57 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitboxes 12-14
Interruptible 40
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible