Super Smash Bros. Melee

Yoshi (SSBM)/Edge getups (fast)

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Revision as of 19:26, May 19, 2024 by Toomai (talk | contribs) (Created page with "{{ArticleIcons|ssbm=y}} {{image}} ==Overview== {{competitive expertise}} ==Timing== ===Neutral getup=== {|class="wikitable" !Intangible |1-30 |- !Animation length |33 |} {{FrameStripStart}} {{FrameStrip|t=Intangible|c=30}}{{FrameStrip|t=Vulnerable|c=3}} {{FrameStripEnd}} ===Jump getup=== {|class="wikitable" !Intangible |1-13 |- !Jump |14 |- !Animation length |35 |} {{FrameStripStart}} {{FrameStrip|t=Intangible|c=14|e=IntangibleStateS}}{{FrameStrip|t=Vulnerable|c=24|s...")
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Overview

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Timing

Neutral getup

Intangible 1-30
Animation length 33
                                                                 

Jump getup

Intangible 1-13
Jump 14
Animation length 35
                                                                           

Roll getup

Intangible 1-23
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Vulnerable
  
State change
 
Intangible