Overview

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Donkey Kong swats his hand upwards. His arms are intangible during the hitbox’s duration, just like his forward tilt. The attack also deals more damage from his arm.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 9% 0   40 105 0 5.0 45 -5.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 10% 0   40 110 0 4.0 44 -3.8 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 11% 0   40 115 0 4.8 43 -2.7 0.0 0.0 1.0x 1.0x 0%               Punch  

Timing

Hitboxes 5-11
Arm intangibile 5-11
Interruptible 39
Animation length 39
Hitboxes                                                                               
Arm                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible