Street Fighter (universe)/Elements appearing in the Super Smash Bros. series

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Revision as of 17:07, August 13, 2022 by ThunderMite42 (talk | contribs) (→‎Media with elements appearing in the Super Smash Bros. series: Clarified SF1 player characters; Tiger Knee debuted in Champion Edition; Ryu's down taunt debuted as Akuma's post-credits stance in Super Turbo (stomp comes from Alpha 1); Shinryuken's animation is from X-Men vs. Street Fighter (not MvC1), plus some midair moves ; Ryu first used his down taunt as his tag-in pose in MSHvSF (taunts are not in New Generation); fixed and clarified voice credits; Shippu trajectory comes from SFV; etc.)

The following content are media from the Street Fighter universe that appeared throughout the Super Smash Bros. franchise. The latest game represented in this universe is Ultra Street Fighter II: The Final Challengers, released on May 26, 2017.

Media with elements appearing in the Super Smash Bros. series

Street Fighter

  • Playable characters:
    •   Ryu debuts in this game as a playable character for player 1.
    •   Ken Masters debuts in this game as a playable character for player 2.
    •   The Hadoken, Shoryuken, and Tatsumaki Senpukyaku debut in this game as special moves.
    •   Negative edge originates from this game.
    •   The "raised fist" victory pose debuts in this game after defeating an opponent.
    •   Ryu's mechanic of holding the A button down to produce stronger attacks is a direct callback to the pressure-sensitive buttons of the original Street Fighter arcade machine, which had the same functionality.
    •   Ryu on-screen appearance is also similar to his intro in Street Fighter, where he simply walks onto the stage.
  • Trophies:
    •   Ryu and Ken appear as trophies.
  • Spirits:

Final Fight

  • Spirits:
    •   Cody Travers, who debuts in this game as a playable character, appears as a spirit.

Street Fighter II: The World Warrior

Street Fighter II: Champion Edition

  • Playable characters:
    •    Both of Ryu and Ken's second alternate costumes originate from this game.
    •   Tiger Knee originates from this game

Street Fighter II Turbo: Hyper Fighting

  • Playable characters:
    •    Both of Ryu and Ken's third alternate costumes originate from this game.
    •   The midair Tatsumaki debuted in this game.

Super Street Fighter II: The New Challengers

Super Street Fighter II Turbo

  • Playable characters:
    •   Shinku Hadoken debuts in this game.
    •   The stance of Ryu's down taunt debuted in this game as a pose struck by Akuma after the game's credits.
    •   Oosoto Mawashi Geri and Nata Otoshi Geri debut in this game.
  • Trophies:
    •   Shinku Hadoken appears as a trophy.
  • Spirits:
    •   Akuma appears as a spirit.

Street Fighter Alpha: Warriors' Dreams

  • Playable characters:
    •   Ryu's up taunt of tightening his headband, and the portion of his idle pose where he adjusts his gloves, debuted both as taunts and in his "fight start" animation in this game. The stomping animation of Ryu's down taunt originated in this game as Akuma's taunt.
    •   Ken's down taunt animation debuted in this game.
    •   Shinryuken debuted in this game.
  • Spirits:

Street Fighter Alpha (manga)

Street Fighter Alpha 2

Street Fighter: Sakura Ganbaru!

  • Spirits:

X-Men vs. Street Fighter

  • Playable characters:
    •   The animation for Shinryuken is largely based on the version of the move found in this game.
    •   This game is the first to allow use of the regular, horizontal Hadoken in midair, though only by Ryu. Both he and Ken can do so in Smash.
    • {{GameIcon|SSB4}  This game is the first to allow use of the Shoryuken in midair, albeit only by Ken. Both he and Ryu can do so in Smash.
    •   This game is the first to allow use of the Shinku Hadoken in midair.

Street Fighter III: New Generation

  • Playable characters:
    •   The animation of Tatsumaki Senpukyaku is largely based on the version of the move found in this game and being applied to later Street Fighter-related games after the Street Fighter Alpha and SNK vs. Capcom series, starting from Street Fighter IV onward (mostly for Ryu and Ken).
    •   The Joudan Sokutogeri (appearing as his side Smash attack in SSB4) and Shin Shoryuken debut in this game.
    •   The duffel bag that appears in one of Ryu's victory poses is from this game.
    •   Ryu and Ken's back roll and initial dash animation are taken from his back and front dashes, respectively, from this game.
    •   Shippu Jinraikyaku debuts in this game.
    •   Ryu and Ken's perfect shield animation is a direct reference to the parry mechanic in this game.
  • Trophies:
    •   Shin Shoryuken appears as a trophy.
  • Spirits:

Marvel Super Heroes vs. Street Fighter

  • Playable Characters:
    •   While Ryu's down taunt was first used by Akuma, this is the first game in which Ryu assumed the stance (as a tag-in pose).

Street Fighter III: 2nd Impact - Giant Attack

  • Playable characters:
    •   Ken's eighth alternate costume in Ultimate is based off of his EX costume from this game.

Street Fighter Alpha 3

  • Spirits:
    •   Karin, Chun-Li (Street Fighter Alpha), Nash, Dan, Sakura, Gen, and Cody use artwork from this game.

Street Fighter III: 3rd Strike - Fight for the Future

  • Playable characters:
    •   The lightning bolt effect present at the start of Shin Shoryuken and Shippu Jinraikyaku is taken from this game.
    •   Yuji Kishi, the Japanese voice actor for Ken in Ultimate, voiced Ken in Japanese for the first time in this game.
    •   The sound effect used for Ryu and Ken's perfect shield in Ultimate is taken directly from this game.
  • Spirits:
    •   Yun, Yang, and Ibuki use artwork from this game.

Hyper Street Fighter II: The Anniversary Edition

Street Fighter IV

  • Playable characters:
    •   Focus Attack debuts in this game.
    •   Ryu's up and side taunts are also taken from this game.
    •   The orange KO background that appears after delivering the final hit of the match when using the Shin Shoryuken or Shippu Jinraikyaku debuts in this game.
    •   One of Ryu's victory poses, involving a punch toward the camera, is a reference to his victory animation in this game.
    •   Kyle Hebert (English) and Hiroki Takahashi (Japanese) have voiced Ryu, and Reuben Langdon (English) has voiced Ken, starting in this game. All three actors reprise their roles in Smash.
  • Assist Trophy:
    •   Guile's voice clips, provided by Hiroki Yasumoto (Japanese) and Travis Willingham (English), are ripped straight from this game.
  • Trophy:
    •   Ken's trophy is a rip of his model from this game.

Super Street Fighter IV

Street Fighter V

  • Playable characters:
    •   The rising portion of Shippu Jinraikyaku moves at a diagonal angle rather than straight up, similarly to that of Guren Enjinkyaku.
    •   Ryu's design in Ultimate has been modified to resemble his appearance in Street Fighter V more closely.
    •   One of Ken's victory quotes is originally from this game.
    •   Ryu's purple palette swap in Ultimate is based off of his tenth color from this game.

Ultra Street Fighter II: The Final Challengers

  • Spirits:
    •   Evil Ryu's artwork is sourced from this game.