Super Smash Bros. Ultimate

Simon (SSBU)/Up throw

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Simon up throw hurtbox and hitbox visualization
SimonUThrow.gif

Overview

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 6.0% 0   Forward 55 100 0   5.5 top 0.0 23.0 to 50.0 0.0 0.8× 1.0× 0%               Simon Whip   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 4.0%   Forward 70 82 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

Timing

Invincibility 1-36
Hitbox 35
Throw Release 36
Interruptible 57
Animation length 69
                                                                                                                                         
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible