Super Smash Bros. Ultimate

Simon (SSBU)/Up smash

Hitbox visualization showing Simon's up smash.
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Overview

Update History

  9.0.0

  •   Up smash has less startup (frame 18 → 16), with its total duration reduced as well (FAF 56 → 54).
  •   It deals more knockback (61/60 base/88/82 scaling → 64/63/91/85).

Hitboxes

If the whip collides with a solid surface, it bounces off and does not generate any hitboxes.

ID Radius Bone Offset G A
Collision detector
0 3.0 top 0.0 18.0 to 52.0 2.0    
ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitboxes
0 0 0 16.0% 0   Standard 64 91 0   3.0 top 0.0 52.0 2.0 0.8× 1.0× 0%               Vampire Killer   All All            
1 0 0 14.0% 0   Standard 63 85 0   3.0 top 0.0 18.0 to 52.0 2.0 0.8× 1.0× 0%               Vampire Killer   All All            

Timing

Charges between 2-3
Collision detector 14-15
Hitboxes 16-18
Interruptible 54
Animation length 81
                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible
 
Searchbox