Ganondorf up throw hurtbox and hitbox visualization | ||||
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OverviewEdit
Ganondorf trusts his palm upwards to launch his opponent.
Throw and Hitbox DataEdit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 70 | 105 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
TimingEdit
Invincibility | 1-13 |
---|---|
Hitbox | 11-12 |
Throw Release | 13 |
Interruptible | 44 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|