Overview

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Update history

  8.0.0

  •   Teleport has less landing lag (30 frames → 20).

Timing

Move

The move's travel direction is decided on frame 14, with Mewtwo disappearing on frame 9, and it enables ledge grabs from both sides starting on frame 16. Mewtwo's ledge grab range is also increased during it.

Intangibility 9-19
Interruptible (grounded) 45
Animation length (grounded) 49
Animation length (aerial) 46
Grounded                                                                                                   
Aerial                                                                                                   
Hurtboxes                                                                                                   

Landing

Animation length 20
                                       
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Intangible
 
Interruptible

Parameters

Gravity during startup 0.04
Falling speed during startup 0.75
Teleport base speed 6
Teleport maximum additional speed by stick tilt 3
Minimum stick sensitivity for additional teleport speed 0.2
Disappearance period before teleporting 5 frames
Teleport duration 6 frames
Teleport angle on air-to-ground transition 360°
Maximum speed after teleport 1 (grounded)
2 (aerial)
Landing lag 20 frames (8.0.0 onward)
30 frames (before 8.0.0)
Helplessness air speed multiplier 0.6