OverviewEdit
Update HistoryEdit
- PK Flash has more range.
- PK Flash has less startup (frame 44-121 → 40-117), with its total duration reduced as well (FAF 66-143 → 62-139).
HitboxesEdit
The projectile's true damage is determined by the formula 9 + 0.2 * 92 * (charge frames / 91)
, rounded down. The move charges for a minimum of 14 frames and a maximum of 91 frames, allowing it to deal between 10% and 27% damage.
TimingEdit
The duration shown is for the minimum charge amount.
Charges between | 12-13, 26-27 |
---|---|
Projectile generation | 13 |
Projectile detonation | 27 |
Hitbox | 40-44 |
Interruptible | 62 |
Animation length | 81 |
Projectile | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ness |
Lag time |
Charge interval |
Hitbox |
Prop event |
Interruptible |
ParametersEdit
MoveEdit
Period before applying gravity while charging | 10 frames |
---|---|
Gravity while charging | 0.017 |
Minimum charge time | 14 frames |
Maximum charge time | 91 frames (1.1.0 onward) 89 frames (before 1.1.0) |
ProjectileEdit
Initial travel angle | -15° |
---|---|
Initial speed | 1.65 |
Horizontal acceleration via directional input | 0.02 |
Maximum horizontal speed | 0.85 |
Gravity | 0.038 |
Fall speed | 2 |
Minimum damage | 9% |
Multiplier for damage added by charge | 0.2 * 92 (1.1.0 onward) 0.2 * 80 (before 1.1.0) |
Size multiplier | 1.05 to 1.8 (3.0.0 onward) 0.9 to 1.7 (before 3.0.0) 0.9 to 1.43 (before 1.1.0) |
Explosion delay when released | 14 frames |
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