Super Smash Bros. Ultimate

Luigi (SSBU)/Down aerial

< Luigi (SSBU)
Revision as of 08:36, June 7, 2022 by DrakRoar (talk | contribs) (→‎Landing lag)
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Hitbox visualization showing Luigi's down aerial.

OverviewEdit

Update HistoryEdit

  2.0.0

  •   Clean down aerial no longer affects grounded opponents. As a result, down aerial has more start-up lag against them (frame 10 → 11) and can no longer meteor smash them. This significantly hinders its combo potential.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 30 80 0   3.0 top 0.0 1.0 2.8 1.4× 1.0× 0%               Kick   All All            
Late hit
0 0 0 8.0% 0   Standard 20 100 0   3.3 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 20 100 0   5.2 kneer 4.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-5
Clean hit 10
Late hit 11-14
Ending autocancel 24-
Interruptible 29
Animation length 34
                                                                   
                                                                   

Landing lagEdit

Interruptible 13
Animation length 28
                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible