Super Smash Bros. Ultimate

Sora (SSBU)/Down special

< Sora (SSBU)
Revision as of 15:12, April 16, 2022 by Sigma San (talk | contribs) (Created Sora (SSBU)/Down special)
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Hitbox visualization showing Sora's down special, Counterattack.
Hitbox visualization showing Sora's down special, Counterattack, when attacking.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Frame 7
0 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 0.0 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
1 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 4.6 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
2 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 9.2 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
3 0 0 9.0% 0   Standard 74 67 0   3.2 top 0.0 4.0 to 9.0 11.5 0.3× 1.0× 0%               Sora Cleave Single   All All            
Frame 7
0 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 0.0 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
1 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 4.6 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
2 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 9.2 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
3 0 0 9.0% 0   Standard 74 67 0   3.2 top 0.0 4.0 to 13.5 11.5 0.3× 1.0× 0%               Sora Cleave Single   All All            
Frame 7
0 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 0.0 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
1 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 4.6 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
2 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 9.2 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
3 0 0 9.0% 0   Standard 74 67 0   3.2 top 0.0 4.0 to 16.5 11.5 0.3× 1.0× 0%               Sora Cleave Single   All All            

Timing

Counter

Intangibility 7-8
Counter 8-25
Animation length 51
                                                                                                     
                                                                                                     

Hit

Intangibility 1-11
Hitboxes 7-11
Interruptible 32
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Counter
 
Intangible
 
Interruptible