Super Smash Bros. 4

Ike (SSB4)/Dash attack

< Ike (SSB4)
Revision as of 23:59, April 12, 2022 by PorpleBot (talk | contribs) (Text replacement - "== ([^=])" to "== $1")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Ike's dash attack.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 14% 0   70 78 0 6.3 0 0.0 8.0 17.5 1.0x 1.2x 0%               Slam  
1 0 11% 0   70 78 0 4.0 0 0.0 8.0 10.5 1.0x 1.0x 0%               Slam  
Late hit
0 0 9% 0   60 100 0 2.0 1000 0.0 12.0 -1.0 1.0x 1.0x 0%               Slam  

TimingEdit

Clean hit 15-16
Late hit 17-19
Interruptible 53
Animation length 58
                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible