Ike forward tilt hitbox visualization | |
---|---|
↗ | |
→ | |
↘ |
HitboxesEdit
Angled upEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 12.5% | 1 | 30 | 97 | 0 | 4.0 | 0 | 0.0 | 11.0 | 10.0 | 1.0x | 1.0x | 0% | Slam |
Angled forwardEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 12.5% | 1 | 30 | 97 | 0 | 4.0 | 0 | 0.0 | 10.0 | 10.0 | 1.0x | 1.0x | 0% | Slam |
Angled downEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 12.5% | 1 | 30 | 97 | 0 | 4.0 | 0 | 0.0 | 8.5 | 10.0 | 1.0x | 1.0x | 0% | Slam |
TimingEdit
Hitboxes | 13-14 |
---|---|
Interruptible | 44 |
Animation length | 56 |
Lag time |
Hitbox |
Interruptible |
|