Super Smash Bros. Ultimate

Rosalina & Luma (SSBU)/Up aerial

Hitbox visualization showing Rosalina's up aerial.
Hitbox visualization showing Luma's up aerial.
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Overview

Update History

Hitboxes

Rosalina

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 40 98 0   3.0 throw 0.0 0.0 -4.0 to 4.0 1.0× 1.0× 0%               Magic   All All            
Late hit
0 0 0 5.0% 0   Standard 40 98 0   2.5 throw 0.0 0.0 -4.0 to 4.0 1.2× 1.0× 0%               Magic   All All            
Latest hit
0 0 0 2.0% 0   Standard 20 98 0   2.0 throw 0.0 0.0 -3.0 to 3.0 1.4× 1.0× 0%               Magic   All All            

Luma

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 4.0% 0   Standard 110 60 0   3.0 top 0.0 5.0 to 13.0 3.5 0.5× 1.0× 0%               Kick   All All            
1 0 0 4.0% 0   Standard 110 60 0   3.0 top 0.0 5.0 to 13.0 -3.5 0.5× 1.0× 0%               Kick   All All            

Timing

Rosalina

Initital autocancel 1
Clean hit 8-10
Late hit 11-14
Latest hit 15-19
Ending autocancel 45-
Interruptible 50
Animation length 57
                                                                                                                 
                                                                                                                 

Luma

Hitboxes 6-11
Interruptible 50
Animation length 48
                                                                                                 

Landing lag

Interruptible 12
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible