Super Smash Bros. Ultimate

Ness (SSBU)/Neutral aerial

< Ness (SSBU)
Revision as of 00:29, January 23, 2022 by Zeckemyro (talk | contribs)
Hitbox visualization showing Ness's neutral aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 11.0% 0   Standard 20 100 0   4.2 handr 0.0 0.0 0.0 1.0× 1.0× 0%               Magic   All All            
1 0 0 11.0% 0   Standard 20 100 0   4.2 handl 0.0 0.0 0.0 1.0× 1.0× 0%               Magic   All All            
2 0 0 11.0% 0   Standard 20 100 0   5.4 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Magic   All All            
Late hit
0 0 0 7.0% 0   Standard 10 100 0   4.0 handr 0.0 0.0 0.0 1.0× 1.0× 0%               Magic   All All            
1 0 0 7.0% 0   Standard 10 100 0   4.0 handl 0.0 0.0 0.0 1.0× 1.0× 0%               Magic   All All            
2 0 0 7.0% 0   Standard 10 100 0   5.5 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Magic   All All            

Timing

Attack

Initial autocancel 1-4
Clean hit 5-12
Late hit 13-15
Ending autocancel 26-
Interruptible 36
Animation length 48
                                                                                               
                                                                                               

Landing lag

Interruptible 9
Animation length 70
                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible