Super Smash Bros. Ultimate

Pichu (SSBU)/Dash attack

< Pichu (SSBU)
Revision as of 00:37, January 21, 2022 by Juju1995 (talk | contribs) (→‎Hitboxes)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Pichu's dash attack.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 8.0% 0   Forward 60 100 0   4.6 neck 3.0 -1.5 1.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 8.0% 0   Forward 60 100 0   3.0 hip 0.7 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Late hit
0 0 0 6.0% 0   Forward 60 80 0   3.0 neck 3.0 -1.5 1.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 6.0% 0   Forward 60 80 0   2.5 hip 0.7 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Clean hit 6-9
Late hit 10-15
Interruptible 35
Animation length 62
                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible