This article is about the hitbox analysis of the move in Super Smash Bros. Ultimate. For the move itself, see Double Team.
Hitbox visualization showing Lucario's down special, Double Team.
Hitbox visualization showing Lucario's down special, Double Team, when attacking.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 12.5% 0   Standard 50 105 0   3.5 legl 0.0 0.0 0.0 2.2× 1.0× 0%               Kick   All All            
1 0 0 12.5% 0   Standard 50 105 0   3.5 kneel 0.0 0.0 0.0 2.2× 1.0× 0%               Kick   All All            
2 0 0 12.5% 0   Standard 50 105 0   5.0 toel 1.0 1.0 0.0 2.2× 1.0× 0%               Kick   All All            

Timing

Counter

Intangibility 4-13
Counter 5-24
Interruptible 71
Animation length 84
                                                                                                                                                                       
                                                                                                                                                                       

Hit

Intangibility 1-29
Hitboxes 17-28
Interruptible 60
Animation length 78
                                                                                                                                                           
                                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Counter
 
Intangible
 
Interruptible